Gamerant
One of the best things about video games is the way that they bring people together. Whether that’s laughing at the same ridiculous goal scored in FIFA or guffawing at a brilliant headshot in Call of Duty, games have the ability to turn a boring get-together into a jolly good time. Sure, Twitch has revolutionized the way in which people share games but some titles are much better for hangouts in person.
VGChartz's Mark Nielsen: "10 years. It’s been almost 10 years since the last mainline release in the Mario Kart series. Mario Kart 8 came out for the Wii U in 2014 and became the best-selling game for the system by a sizeable margin, and later pulled the same magic trick on the Nintendo Switch under the stage name Deluxe. All in all, it's sold nearly 70 million copies over the last decade and is still selling like hot cakes to this day, so it’s no wonder Nintendo has been in no rush to replace it. However, with rumors of a new system being just around the corner, and reports a few years back that a new Mario Kart is indeed under way, it seems the era of 8 might very well be drawing to a close. It’s an exciting prospect to be sure, but after two Nintendo systems with Mario Kart 8 at their heart, a lot of questions remain about how Nintendo will choose to follow it up."
I hope they just keep building on Mario Kart 8; Add a track-creation tool, and probably open it up to more Nintendo IPs with new tracks and characters, so Metroid, Punch Out, Starfox, Animal Crossing, etc etc.
there wont be a new one until the switch 2 comes out.
nintendo needs their bangers early on
Palworld is already a monstrous successs, but it's not the only game to suddenly blow up . Here are five other fairly recent games that did the same.
Coordination and communication are key for team play in Rocket League, but knowing these unwritten rules can make multiplayer less chaotic.
I would say "slow news day?", but that would be an understatement.
"This unwritten rule for Rocket League states that when two players’ cars get linked together, such as in a face-to-face or rear-to-rear arrangement, these two players must stay in this position until outside interference separates them."
That's literally it. That's the only "rule" that is mentioned in this article.