The Xbox 360 had plenty of hidden-gems which should be included in the Xbox One's backward compatibility program.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Deadly Premonition is a pretty weird game, but all of these absolute oddities are even weirder.
nier
I'm just guessing........ but if they can emulate the 360, then they can emulate the original Xbox games that are available on the 360 through emulation also........ right?
Paradox lol
That's a pretty nice list. I own quite a few of these, and I hope they bring them over. The biggest benefit of the BC is the Arcade titles, in my opinion. I usually grab one or two indies off of XBL or PSN each month, and I have been for years now. There's a chance to increase the catalog ten-fold with BC with the indies of the previous gen (and get them at a great discount).
Announcing that the process comes at no cost to the original publisher, requiring only their permission, was a very smart move from MS. It puts the pressure on the publishers to do the consumer-friendly thing and bring them to BC, and I'm willing to bet most will take the opportunity for the good PR move. I'm sure some of the big guys won't want to miss the opportunity to hit us with needless remasters, but hopefully smaller devs like some of those highlighted in this list will be more open to the idea.
I say focus on bringing xbla titles backwards compatible. Yeah disc games are cool but considering that xbla seems right. So far, I've played all titles on preview program and xbla seemed the best. Send me an invite and I'll invite you to see for real.
Will buy Blur again miss the joy of that game.