Anthony Karge reports:
''It might be hard to believe at the moment, but there are stealth games outside of Splinter Cell and Metal Gear Solid. Replay Studios' Velvet Assassin is one of these. Instead of futuristic warfare and fancy gadgets, the action takes place during World War II. The story is loosely inspired by the true story of female agent Violette Szabo, a British agent executed by Nazis after performing numerous sabotage missions. The game intends to ramp things up with a number of grisly assassinations performed by a sexy protagonist.
The most striking aspect of Velvet Assassin is its setting. Europe during World War II has been done to death, but the stages I saw were something much different. Violette Summer, clad in tight jeans and a jacket, was surrounding by apartment buildings where shots would ring out periodically. She was infiltrating the nearly empty Warsaw Ghetto. A poignant reminder of the sad history of the place was the section where the streets were littered with furniture. The Nazis were looting the apartments of the people who were on the way to their death. Violette would give a line or two reflecting on the horror.''
Games have changed dramatically from where they were more than two decades ago. What were once small, 8-bit characters on our SNES or Genesis have now become a façade of real flesh on our screens. It’s an incredible triumph for the industry, but with all this realism, how safe is it for children to play violent video games?
Is it credible to say that children may be slightly affected by what they see in video games? Could they be influenced by what they see in this media form to act violently upon others? Watch the video above and let me know!
I do think they are affected. Affected as in the way they play with their mates when they're 7. (When I say play with their mates I mean toy guns etc)
Not growing up to be fuck-nuggets who blow shit up.
But movies done that for me when I was a boy, not really games.
But as you say, games are now more realistic so they'll probably substitute todays generations void of Arnold Schwarzenegger Aly Stallone films that we had.
Yeah, but so can movies, music, books, parents, adults and even other children.
So what's so special about games? other than the fact the word "game" implies they are for children, the simple fact being though that many are not.
Yes. Most people don't know that negative affects don't only mean blowing stuff up or shooting a bunch of people.
Sure. But please blame parenting, mental disorders, and upbringing before we scapegoat media all the time.
Why are we so afraid to blame humans for what humans do and simply say movies, video games, TV is the problem. Ever thought the people who did this are the problem.
I had to write a ten page paper on this. It's just so sad.
Yes, they definitely can. Isn't that why we have ratings? I think even those little phone games can do good though, as they keep the mind active, and encourage problem solving. In saying that, I wouldn't let my angel watch a sex scene from The Witcher 2, or play The Darkness 2.
Games are good and bad, just like anything else in life. It is like banning cars because some people die from them. Humans have to adapt and deal with these things. Life has never been a case of one answer.
Dorkly writes: Studios can close for all kinds of reasons – talent has moved away, bankruptcy, breaking off into smaller entities, EA – but when that happens, their deaths are often not noticed nor remembered by the gamers who played their products. Some properties are bought by larger distributors, and many more are simply forgotten forever. We wish to remember some fallen studios and their finest games. These are 8 of the best videogames made by closed studios.
Megabits of Gaming looks at five of its favourite gaming characters who have bad or slightly seedy habits
As much as i like Kratos, i still like Solid Snake better but that's just me.
Another news story with a... lets just say 'pleasing' image... with hardly any comments. Shocking.