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Does The Witcher 3's latest patch fix console performance?

Digital Foundry:
Xbox One and PlayStation 4 re-tested with update 1.03.

On balance, it's an improvement on both sides but Xbox One owners have a bigger reason to celebrate this update. Though it struggles to match the clarity of PS4's native 1920x1080 output, the 30fps cap is better adjusted for Microsoft's platform in practice, with fewer stutters during play giving it a tangible performance advantage. Neither PS4 or Xbox One releases are perfect, with major pop-in still an issue in built-up areas - plus a jitter (also seen on PC) when changing the speed of camera motion. We hope these are the focus of the next patch, but in the here and now, The Witcher 3 is at least in a better state now than on release.

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greenmiker929d ago

Big improvement for xbox version of the game. Nice work CD Project!

XBLSkull929d ago

I had noticeable problems in WO pre-patch, but no problems afterwords. Now that the patch is here I now notice problems everywhere. For me this patch has been a downgrade, let those frames run baby! 40>30 locked.

MaximusTKG929d ago

I like how the author says "at least it is in a better state", as if the game was broken before. Sure a small portion of people had some issues, but this person, along with many others are deluded if they thought the game was previously broken at any point.

Ghost_of_Tsushima929d ago (Edited 929d ago )

Both are better now but Xbox One is providing a better framerate. The cutscenes especially towards the end of the video Xbox One does much better and yes the cutscenes are 1080p not 900p.

https://docs.google.com/fil...

I still fail to see why this game is having so much trouble holding 30fps though. When you look at MGS5 which is also a huge beautiful open world game and it's running at 60fps.

d_g929d ago

yeah kojima have done great work in MGS5

iistuii929d ago

Mgs5 world hasn't the detail & folige this game has. It is pretty obvious or it would be 30fps like every other open world game on console.

Two-Face929d ago

Comparing MGS5 to Witcher 3... really? Witcher 3 is HUUUUUUGE in every possible way.

Dynasty2021929d ago

Its failing to maintain 30 FPS because the consoles arent powerful enough.

Even flagship PC cards worth upward of £600 are struggling, so of course a £200 console will struggle.

kraenk12929d ago

Bull...my 300 € GTX runs it at stable 60 FPS with all on ultra except foliage on high. The game is greatly optimised

Benjammin25929d ago

I'd expect a 300 euro graphics card to run this game at 60FPS. Remember, a console and a PC is made up of more than just a graphics card.

Pastorfuzz929d ago

Actually, We haven't played the release version of MGS5 yet. I hope it runs like you say, but I am not holding my breath!

Letthewookiewin929d ago (Edited 929d ago )

@ The Infected - MGS5 is 720p on X1 and 1080P on PS4. So that kind of explains it.

MasterCornholio929d ago

Those sudden drops to 20FPS is due the triple buffering. I'm not sure why they don't just get rid of it.

+ Show (4) more repliesLast reply 929d ago
Wii_nes_007929d ago

A big fat NO unfortunately. On the shelf it sits until studdering and lag is fixed via PS4. https://www.youtube.com/wat...

gamertk421929d ago

Stuttering...shuddering....

zsquaresoff929d ago

I have a bug in one of the quests called 'Nameless'. I have completed all the required objectives but it still sits on my main quests tab.

I googled it and many people have the same issue, anyone here has the same bug?

Im playing on ps4 and most of the bugs have been fixed including frame rate issue with the movie sequence.

Julion0715929d ago

Without the patch the X1 version was good now with the patch it's even better and smoother.

Letthewookiewin929d ago

Ain't nothing wrong with that! Happy gameing. The next patch will improve things even more. It's unfortunate the game wasn't in this condition at launch but I can kind of see why it wasn't.

Julion0715929d ago

Yea I feel you but no game will ever launch perfect these days when u can patch things that's jus how it is now.

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