370°

Project CARS' primary platform is PS4 according to initial sales

VVV: "Things get more interesting when you look at the format sales. The PS4 is the clear winner, with a substantial lead of 63% sales on Sony's console, compared to 31% on Xbox One and only 6% on PC, although the majority of PC sales were made digitally."

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videogamer.com
3684d ago Replies(3)
3684d ago Replies(2)
DonkeyDoner3684d ago

prove that ps4 owner starve for sim racing

OC_MurphysLaw3684d ago

There is some truth to this...its been a glaring hole in the ps4 line up.

NeverHeavyMan3684d ago

Up to this point last gen, it was a glaring hole in the PS3's life as well (F1 2007 was the last sim racer Sony had to that point with that license). I think it's much less a "starvation" and more that people are really enjoying the game, the most, on the console platform with more sales.

bacboi3684d ago (Edited 3684d ago )

Yeah, while PS4 owners wait for the best (GT) this will tide them over.

Drive Club still is the next most realistic racer so far though this gen on consoles, other than this game it doesn't have great competition.

Edit: not really true, it is close but adjusted to be easier for people new to the genre, it is technically pretty in depth as far as car handling and physics. It is actually interesting to read facts about it, you might give it a try.

OC_MurphysLaw3684d ago (Edited 3684d ago )

@NeverHeavyMan Its definitely a combination of factors. PlayStation 4's large install bass certainly is going to lead to high game sales even by default in many instances regardless of quality of game. This game benefits from being the only sim racer on the ps4 currently and it benefits from being a good sim racer on the ps4.

Edit:
@bacboi...driveclub is not a sim nor is it close to being a sim racer. It has realistic graphics..that is all.

Soulscare3684d ago (Edited 3684d ago )

Not really true... If they "starved" for it, they would have bought the game on PC, where it was released earilier and has more support for wheels, VR etc. You could argue that they don't have PC's to support it, but if they "starved" for it, they would buy a PC capable of running it. Should think more about how you word things!

Abnor_Mal3684d ago

Not everyone runs out and buys a porterhouse steak when they are hungry, when a good hamburger will suffice.

bacboi3684d ago

Well, honestly if that argument really held weight Xbox 1 owners would buy ANY game in droves..

Clogmaster3683d ago

Anyone going to rebut this?

3684d ago
scientificreasoning3684d ago

Explain every other game doing better on PS4 then? Mortal kombat split was even worse...I doubt an over year old forza effected this at all.

TheTwelve3684d ago

This will be a long, difficult gen for you.

MaximusTKG3684d ago

I have personally been "starving" for a pure racing sim. Drive club is a good game that has gotten better, but there's nothing like being able to hop on nurburgring and try to beat your best time on a sim. console wise I only have a ps4, so this feels like the perfect time for Slightly Mad to release this particular game.

+ Show (4) more repliesLast reply 3683d ago
TXIDarkAvenger3684d ago

I wonder how many were sold digitally on PC.

Gamer19823684d ago

Thats the thing when comparing PC isn't it?? Most pc owners buy digitally these days unlike console owners who still mostly buy hard copy at least over 60%. PC however I would guess would buy at least 80% digitally. But STEAM won't release number of people who have the game.

OldDude3684d ago

I haven't bought a physical copy for over 5 years on PC, only a very small percentage still do.

As for consoles, why would I want this on my X1 when I have Forza 5 and Forza 6 right around the corner. Thanks but I will pass.

Clogmaster3683d ago

Anyone know how many users are online on the PC version?

methegreatone3684d ago

+ the wmd members who already paid for access (crowdfunding). All of them were on PC.

make723684d ago

Probaply Pc:s regular problem piracy.I have both versions Ps4 and Pc version.Ps4 side its much easy to have network game there much more people online vs Pc version,thats why i wonder is it fucking piracy again!

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai943d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox943d ago

because it was always a project and it never got finished :D

ChubbyBlade941d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole941d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow942d ago (Edited 942d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow941d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad941d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist941d ago (Edited 941d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace941d ago (Edited 941d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad940d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim941d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter945d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B947d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer947d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace946d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator946d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani946d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted946d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman946d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1946d ago

Must be talking about Sony

peppeaccardo946d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace946d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC946d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace946d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC946d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer946d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno946d ago

and focuses more on cartoon network games

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