Avid Gamer writes:
"Nintendo has had no problem keeping European gamers waiting the latest game in the ever popular fighting series, Super Smash Bros. Braw. Those long months watching US and Asian gamers gorge on the game have finally come to an end. For those new to the franchise, the game brings together the cast of Nintendo's titles into one showdown. From the iconic Mario to the unknown it's a game with unlimited playability. Even with all the attention it's gathered is Brawl a success or is it a bag of empty promises?"
Masahiro Sakurai, the director of Super Smash Bros., explains why he believes online play isn't a good fit for the series.
I feel bad for Smash fans. Those guys have been trying to maintain the scene active for 20+ years and get nothing but hate from Nintendo.
Sakurai explains how he and Nintendo still don't understand how the internet works.
FTFY
I’m sorry, but if a game is MP then there’s no f*cking argument that can justify no online MP. What he says about competition being different from just playing with friends shows me how out of touch these people are.
It’s not until a new generation that understands things steps in to clean-house that we’ll see some evolution here.
It's a big fighting game so online multiplayer is a must. Competitive smash is the only thing I see fun in these games anymore asides from the big character reveals, singleplayer is laughable and you ain't gunna have people over for couch gaming much.
If Nintendo makes a new smash, it needs a huge evolution for singleplayer/couch play to be enjoyable for me any more. But we all know they'll just do a deluxe edition for their next console lol. They really need to up their servers as well.
he sounds more like is trying to justify Nintendo ineptitude to create a proper network infrastructure in order to Smash Brothers work properly online.
Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.
Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll
Should be some tunes from the first Mortal Kombat in any list tbh.
I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.
Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.