Twinfinite writes: The pure beauty that SilenceCorp’s art talent is able to encapsulate in their minimalist poster-styled video game artwork is rewarding in a way that can hardly be described without doing it injustice.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
That was amazing. I wish i could draw these things myself.
What a terrible title. And people have no idea what the word 'minimalist' means. With that said, beautiful artwork.
while I try to stay off from most art like this, as it tends to be "look what I can do in Illustrator!" and then "look what I can do with a papery texture and a layer blend mode!", these actually look really cool.
The Portal one is damned fun to look at.