Continue Play's Ewan Moore looks back at Nintendo’s masterpiece – a wonderfully subversive game which redefined the platforming genre.
"Let’s cut to the chase: Super Mario Galaxy 2 is a masterpiece, easily one of the greatest platform games of the last twenty years, and right up there as one of the greatest games of all time. It’s also been recently made available on the Wii U eShop. If you haven’t played it, you need to go and do so now. To pass it over is to ignore one of the most important Nintendo releases of the last decade, but to ignore one the most important games ever released, period."
Cultured Vultures: Put on your freshest dungarees and chow down on the ripest mushroom as we reel off the best Mario games ever made to celebrate Mar10 Day.
My top 3 are Mario 3, Mario World and Mario 64. Mario Odyssey is also excellent, and I enjoyed Sunshine but didn't care for the Galaxy series.
GameCrate: "What Wii games should get a remake on Switch? Well, here are five suggestions!"
I know it's not a Wii title but it can be played on the Wii I want the Metroid Prime games on the Switch I have never played them.
5 Wii Games that Need to be Ported to Nintendo Switch - The Nintendo Switch would be a great home to the following Wii games...
I don’t think it would be so bad to turn Wii Sports and Wii Sports Resort into a continuing franchise. The Wii isn’t around anymore, but we still get New “Super” Mario Bros, which the original “super” was based on the Super Nintendo console. Nintendo tried switching it up (heh) with 1-2 Switch, but that wasn’t nearly as big a hit. I think if they did an HD remaster of Wii Sports, or a new entry in the “series”, it would have immediate name recognition and would pull in some casuals, as well as some who want to get that sweet sweet nostalgia.
I did not like Skyward Sword. I played till the bird part, and just couldn't do it anymore. It felt like a chore playing it. Also, I am a Zelda fan, and this is the only Zelda game I didn't like.
Agreed
It really is a beautiful game. A slight shame that the recent Wii U release is only compatible with wiimote and nunchuk; there's no real reason for the game not to include gamepad support (and it would be fantastic if you could play via the gamepad's screen).
I couldn't finish reading the entire article. Seemed like there was way too much of a love affair from the author gushing over the title and not enough objective comments out ling the good and the bad.
I had fun with galaxy one, but didn't like the ridiculously easy boss fights and the relatively short length. I avoided Galaxy two because I heard it was basically part one with new levels and you get to ride Yoshi.
(Open question to all) Is part two worth picking up or is it part one over again?
I bought this game on the wii-u because it was $10. If they keep releasing these games at $10, I will buy them all.
There is actually quite a few uses of the motion controls that is fun. For examples at times you fly a bird like creature and hold the remote horizontally like you would a plane. And when your rock mario you hold it straight up vertically mimicking the old sidewinder remotes used for like controlling jets. As well the pointer is used for more gameplay elements than collectin starbits.
While running around controlling mario you can stun other enemies. Also using yoshi's with the pointer. Just two examples there are other uses too.
I'd be sceptical of someone who said motion controlls weren't utilized well in Galaxy 2. They probably didn't complete the full game.