The flood of info regarding Diablo III has provided great food for thought, and especially surprising was all the new data regarding Diablo III's storyline.
With this in mind, Solivigant, the original author of "Diablo III vs Fallout 3" on Destructoid continues his previous "How to make a proper Sequel" piece, this time by analyzing how Diablo 3's story will be experienced by the player and he compares it shortly with what we know about Fallout 3, which isn't really much. Read on!
Via Diablo’s global director of community Adam Fletcher, Blizzard is introducing new measures to improve the quality of season launches in the future. Across both Diablo 4 and the aging Diablo 3, fans of Blizzard’s games should all benefit.
If they didn't let the cellphone guy touch the 3rd one in first place, they wouldn't have to dance around like clowns trying to make money.
We've been asking for less "boring" seasons... "boring"... not "buggy"... same ol' rehashed content just a different color is not working.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
...Diablo III will be a big release on the PC but after watching the video I was hoping for a more signifcant advance in the visuals. Don't get me wrong they look great but I am still hoping that the environments will feature a more dynamic (i.e. less scripted) damage model and the bodies of fallen enemy stay behind to litter the landscape.
Also after watching the video I don't see any reason why with some stream lining of the interface that it could not be released on 360 and PS3.