Good Game's Hex takes a look at her favorite and most memorable games of 2014:
"When I look back on 2014 - it feels like it was a bit of an awkward year for gaming. The excitement and anticipation of new consoles had us ready for a whole new generation - but the reality was a little bit more transitional. The games with the biggest hype didn't necessarily create the biggest impact. The fact is, as much as we all like to start fresh - out with the old and in with the new, practically that's just not possible. As a result, this year was a tricky year to navigate. We felt a little pulled in all directions. We got some games for new consoles, some for old ones. Some that were created for both."
Released on September 30 2014, Middle-earth: Shadow of Mordor is 10 years old today, and it's still the best blueprint for the LOTR franchise.
Honestly, just a fantastic game/series (aside from the blunder of Microtransactions/grinding). The system with the orcs was amazing.. which it would be implemented in more games.
This game convinced me to buy a new console. There was a huge difference between the previous gen (Xbox360/ PS3) & the latest gen (Xbox One/ PS4) . The Nemesis System was only available in Xbox One/ PS4 . That was how a generation shift should be.
Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"
Clara from GL writes: At long last, the leaves are starting to turn brown, the temperature is starting to cool, the boots are starting to come out of storage, and the pumpkin spice lattes are in everyone’s hands. Fall is here and it’s not a moment too soon.
didn't know this show existed, thanks for sharing, subscribed to their podcast.