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250°

Check out these limited edition LittleBigPlanet 3 and The Order: 1886 PS4 hard drive faceplates

Take a look at the limited edition LittleBigPlanet 3 and The Order: 1886 PS4 hard drive faceplates.

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Community3429d ago
JMaine5183429d ago

Ok is this the section that has the hard drive under it? Looks cool. For that price I'll get one.

MasterCornholio3429d ago

I would just love a matt cover for my PS4.

Kurisu3429d ago

That LBP3 one would look great on my White PS4!

Saving my money for games, though :)

Bathyj3429d ago

That's heaps cool. I don't know why they haven't been selling faceplates from the start like the 360 did.

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300°

LittleBigPlanet 3 Servers Are Officially Shut Down 'Indefinitely,' Sony Confirms

Sony has confirmed that LittleBigPlanet 3 servers on PlayStation 4 will remain offline “indefinitely” following troubles with the service from earlier this year.

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rlow17d ago

Sad day, hopefully they’ll allow a third party server solution. Goes to show game preservation is an uphill battle.

blackblades6d ago

Sad day oh wait everyone that whining about it didn't play it or haven't played it in years and never was going back to it. Funny how people start to care when this happens but when it was actually up those same people didn't even pay attention to it.

rlow16d ago (Edited 6d ago )

First, you don’t know who has or hasn’t played it. So that’s your assumption. Secondly, even if people haven’t played it in awhile, it’s still nostalgia. Those memories of sharing your creation and having fun playing other peoples creations. Third, no game out there is really like this or as iconic. Today if they made this they would nickel and dime the whole way through and it would launch broken.

Cacabunga6d ago

Reason why i really dislike online games.. they become unplayable over time.. LBP story mode is actually only a tutorial

_Decadent_Descent6d ago

How would you know who's played it or not? What about those who get into games years after their release? They can't now. Besides, and more importantly, this sets a bad precedent across the industry when it comes to game preservation and people's ability to enjoy what they've paid for.

blackblades6d ago (Edited 6d ago )

People still play it but not a lot probably a fee people and I know you 2 guys haven't played it in a long time. If the server was doing so good it wouldnt be shut down. As I said the same people that whine and cry saying bad things on Sony etc are the same ones that havent or stopped playing a certain game in years. Let me ask you guys straight up and y'all tell the truth have you guys played it recently and when you did for how long did you play it.

SonyStyled6d ago

@blackblades “ Let me ask you guys straight up and y'all tell the truth have you guys played it recently and when you did for how long did you play it.”

Whatever “straight up” and “y’all” is, I can tell you the “truth” to answer your question.

I’ve been playing LBP2 for the past 5 years, I have 10 levels to Ace in a row and a coupe more hours in create mode for platinum. I played LBP2 earlier today in crate mode.

It sucked when LBP 1 and 2 servers were closed on PS3, but all those creations were still playable on PS4 LBP3.

Every level creation since LBP1 can’t be played now

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CDbiggen6d ago (Edited 6d ago )

Just disappointing. I have such nostalgia for this game and the user levels from LBP 1&2 and I already was gutted when they were shut down but at least they were on LBP3, and now this means I can't ever revisit those creative worlds again. All because some trolls or whatever decided to exploit these games, of all games, for some reason.

7d ago Replies(3)
just_looken7d ago

What needs to be highlighted by this is that the series has had 4 main games then that go kart spin off yet sony let them all die.

There is 0 games like this on ps5 and to my knowledge 0 first party main kids games no tech demo crap

Sony purchased Media Molecule studio the ip then tossed it away letting it rot for over 7 years yet the community carried on until now were we have lost 16 years on all games of content along with no replacement.

Everyone goes on about ea killing studios but sony has killed way way more but its fine its sony they can do no wrong.

Before the sony blidboys track me down again go fire up your holy boxes all the dlc they tossed out all the trophies and all the user content needs a server side handshake that no longer works. Yes offline single player version 1.0 works but that is it.

Media Molecule was not cut i know but they only made LBP and dreams it was reported they just missed the chopping block
https://gamerant.com/little...

Do not forget the dreams game was tossed out 2020 but 3 years later support was pulled
https://www.digitaltrends.c...

All in all this is another failure at sony on a long long list in the past 10 years

Inverno6d ago

It's kind of hard to disagree when SONY has a history of abandoning many of their IPs. They killed Mod Nation and turnt it into LBP Karting because of brand recognition but left it to die too. They made their own Smash Bros only to rush the studio, and turn the game into an advert for recent release at the time and still let it die. They shut down PS Home for more or less the same reason, they left it to rott till it became too broken and exploited to bother fixing.

just_looken6d ago

This right here

Playstation home is what facebook is trying to make now but in vr that metaverse deal

Imagine if sony kept up ps home development

The death of playstation forums was also a huge loss

Demetrius6d ago

When they refused a days gone sequel and no acknowledgement of a infamous series remaster of those gems, I knew Sony slick abandons stuff, sure they still release good games but to an extent smh

u-bEttA-rUn6d ago

Their games were unable to attract the masses every game that came out the attachment grew smaller and smaller they advertise LBP for years the industry changed and then came fortnight... You want Sony to continue to support them which cost them money that they're not getting back from the studio.

DOMination-6d ago

Honestly, I think a well-designed LBP-style game would do better than ever in the current state of the industry.

People have short attention spans. Having something that is pick up, play a few levels and put down again is the experience the "masses" are after.

Keep it as a 2D platformer only with well-designed base levels, make it easy to build new levels and more importantly easy to access new content - personally I always found the way Forze Horizon 4&5 provide daily, weekly and monthly challenges via new content that they've built or handpicked from the community is a system that works great - and then stick it on mobile and PC with Steam Deck support.

Make it F2P with a one-off fee for the level editor (to stop people spamming crap onto the store) and have MTX for more characters, outfits etc. and there you have a live service game that Sony should be all over.

Do the same with a new Karting game and a 2D fighting/Smash Bros style engine and you have three bangers right there.

(I appreciate the N4G community will hate the idea of LBP being a live service game with MTX and I get that but I think if there's one game this model could work well for, it's this.. just imo)

anast6d ago (Edited 6d ago )

Astro's is similar.

Not enough people cared to play it, so they cut it.

Sony has never been a kid friendly console. This should be obvious. People go to Nintendo for this stuff.

DarkZane6d ago

All signs actually point to a new Astrobot game coming to PS5, so you'd be wrong.

anast6d ago

It's the game that came with the PS5

StoneTitan6d ago

Its on media molecule though. They did not want to continue LBP. Sony accepted that.
Sumo continued it. With a solala lbp3 and a great sackboy though.
Its not sonys fault. They dont want to force a studio to create a new LBP game.
But I would love a revival.

romulus236d ago

For some people Sony can do no right either. You can play Sackboy A Big Adventure on PS5. So there is "a game like this" on PS5.

anast6d ago

They don't want to hear all that stuff.

+ Show (2) more repliesLast reply 6d ago
Tacoboto6d ago

I feel bad for Media Molecule. For the ideas they have it seems they need a publisher that supports games like this and Dreams especially for as many players as possible.

DOMination-6d ago

Sony in the Andrew House era did support them massively though. They let them do their thing with LBP and spent millions marketing it. I remember one E3 they even used LBP to cover the boring parts of the presentation where they talk about sales figures etc.

And then they allowed MM to announce their game on the PS4 console announcement/showcase event and waited the entire generation for them to release it.

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120°

Dead Space Isaac Clarke: Every Cameo in Other Games

Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?

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350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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VenomUK260d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT261d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto261d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007260d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack261d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai261d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto261d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666261d ago (Edited 261d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666261d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein261d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69261d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai261d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto261d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai261d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto261d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 261d ago
zumlauf14261d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai261d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro261d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein261d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721261d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad261d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM260d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 260d ago
anast261d ago

People cried this game was too short. No people are crying because games are too long.

isarai261d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast261d ago

Thank you for the ok. I needed that.

RaidenBlack261d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast261d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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