This week is not a great one for Ubisoft. They've been hit relatively hard for their slightly lackluster release of Assassin's Creed: Unity, with reviewers finding the game less than perfect in some cases and downright unplayable in others. But what if Ubisoft had waited? What if they delayed again - past the two weeks delay they'd noted back in August? At what point does it make sense to release a product that's unfinished? At what point does a development team have to stop and release?