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810°

5 Games That Will Blow Minds in 2015, 5 Games That Will Just Blow

You don’t know what a great game is unless you have a crappy game to compare it to. We take a look at some games that look like they’ll stun gamers in 2015 as well as a few of their compatriots that might fall victim to over hype and poor design.

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Community3517d ago
Fizzler3517d ago ShowReplies(4)
DaGR8JIBRALTAR3517d ago

He's spot on with every game except the division....I hope.

Brim3517d ago

idk about you but QB gives me more hope then 1888 but we will def see because no one really knows

Gunstar753516d ago

Bit of an odd list. Totally agree on QB vs The Order. I know where I'd place my bet!

turdburgler10803516d ago

They're Canadian. Nobody takes them seriously anyways.

AngelicIceDiamond3517d ago

The Division could end up just like Destiny. Big open world, loads of exploration, MMO like etc.

I'm still looking forward to the Division but Im not hyping it.

Quantum Break on the "just blow" list seems inaccurate considering the game early previews seem to impress. Even Wii U's Maro maker looks like fun.

EvilWay3517d ago

The Division will actually be open world unlike Destiny, I hope. Destiny was just a repetitive mess, Destiny also has no reason for exploration

LCEvans3517d ago

Quantum Break and The division look great from the previews! guy hasn't got a clue! Also Bloodborne should be on there too! Souls series was amazing!

Hellsvacancy3517d ago

I'd swap Evolve with Bloodborne

OpieWinston3517d ago

You stoned....

They're dead wrong with a lot of those games.

I'm really pumped for Arkham Knight but I don't expect it to blow me away aside from Batmobile combat. (Which won't be groundbreaking)

The Order reveal had me super pumped but now they've gone back on most things that trailer had hinted at in favor of a pretty looking cover shooter.
I'm not smashing on The Order but just disappointed they didn't make it more of a Monster game.

Did you read this guys reasons for not being pumped for Quantum Break?
"A live action TV show is planned to accompany the game – because that’s been super successful in the past, right? Gameplay is mostly unknown quantity at this time, but I’d be hesitant to preorder this one."

Is this guy stoned? Your previous example is Defiance which was a detached experience because the Live action series and Developer didn't have hands on with both projects.
The show took off...The game didn't.
Sam Lake Wrote/Directed BOTH the series and game.
He clearly hasn't done any research on the game and choose to ignore that the game is more than what the ONLY demo had shown.

God this site makes me embarrassed to call myself Canadian, most of their posts are just P.O.S.

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d4v03333517d ago

I seriously have high hopes for The Division and it is looking very nice it should not be on the blow list for sure

AlphaCentyros3517d ago

How can you be so sure? It wouldn't be the first Ubisoft game to look very nice with people having high hopes for it... only to be very disappointing.

WeAreLegion3517d ago

He has Quantum Break as a "Blow". It's a Remedy game. It's going to be amazing. I don't think he's very well informed about it.

Mario Maker won't suck. It's not like it's releasing as a full $60 title. It's just a fun little game to play around with.

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150°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

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-Foxtrot6h ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic18815h ago(Edited 5h ago)

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z5h ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot4h ago(Edited 4h ago)

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

thorstein6h ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas4h ago

I'd say it's THE definitive comeback story

TheGamingHounds2h ago

Final Fantasy 14 takes that one imho

jwillj2k44h ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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130°

Is Vindictus: Defying Fate the Next Big Thing in Role-Playing Games?

Asura Kagawa from NoobFeed writes - Vindictus: Defying Fate is the upcoming action RPG game by NEXON, and it has the potential to have a significant impact on the action role-playing genre. Expanding upon the immense universe of its 2010 predecessor Vindictus, this installment is being developed using state-of-the-art Unreal Engine 5, ensuring an immersive and graphically stunning experience.

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90°

The Holy Gosh Darn: Ozan Drøsdal Talks Dialogue Skipping Mechanics And Why He Hates The Word Quirky

Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.

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