When game companies Square and Enix merged in 2003, JRPG fans were on edge as to what masterpiece the new juggernaut was sure to make. They made a game. And now, 11 years later, they've brought it back. It's not the game you think it is.
TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.
True, but if it does get it through their thick skulls, then that works.
Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.
While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.
Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.
When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.
I personally would be happy with either turned based FF or the real-time combat version we see today.
Only need to look at their own game DQ 11 approaching 10 million to show there's a market. And that's not as big of a name as FF
Another article about Expedition 33 and Square Enix and turn-based games? This is starting to sound like propaganda.
The game didn't sell because it's a turn-based game; it sold and is enjoyed because it's a really freaking good game that released completed at a good price without gamer drama attached to it. No Mtx, no wait-until-it's-patched, minimal bloat, a self-contained story, no multiplatform BS. Just a solid original game that absolutely nails what it intended to do.
Maybe try actually listening to the fans who have supported the series for decades. This habit of ignoring your core audience just to chase people who were never interested in Final Fantasy in the first place makes no sense. And when that approach fails, doubling down on it is beyond baffling.
The battle system has never been the main reason non-FF or non-JRPG players stayed away. Gutting the series’ identity to chase a broader market doesn’t attract new players. It just alienates the loyal ones.
Keep going down this road and we’ll end up with Final Fantasy Fortnite abomination or a F2P Battle Royale game.. Oh wait…
Do not miss the Final Fantasy IX lottery commemorating its 25th anniversary and see the new merch release by Square Enix.
I’m hoping Xbox Showcase will be where the Remake gets announced… freaking all this stuff with FF9’s anniversary and still nothing on the Remake…
Square Enix announced its financial results and the continued strategy for the Medium-Term Business Plan that will span two more years.
Released in May 2003 by Square Enix as "Square Enix" was Bakusou, Yankee Damashii.
I'm still hoping and praying that they can realize the potential still left in Secret of Mana. The original was a masterpiece. A new HD 2D multiplayer sequel could be amazing. The world could be way larger and the leveling could go further than before. It could have some type of procedural engine that made the layout of the world map and dungeons change up each playthrough to add to replay value. Kinda like Zelda 1 when you beat the game, but way more intricate and indepth in how it changes the layout of the map and enemies/bosses. It just needs to be revived, and done properly, not like the crappy sequels.
ok this re leasing thing is good but not good for ALL games, if they wanna remake anything, remake all the tony hawks games including undergrounds, and all the dragonball z games, and all the twisted metal games
saw the trailer, it has a good concept, who knows
Damn, I was thinking 'The Bouncer' for some reason, damn, I'd love a remake of that.
Revive 7th saga!!