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Destiny Beta - What works, what doesn't, and why it's awesome

The strike team at Gaming Trend take a deep look into the Beta for Destiny. We talk about what works, what doesn't, and why it may be the best shooter yet!

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XiNarutoUzumaki732d ago

Everything works for me so far. I also love how nice the DS4 feels when playing. It's like if it was made with Destiny in mind.

XiSasukeUchiha732d ago

Naruto playing Destiny with DS4 is a whole entirely different experience is not like is not on XB1, it's just feels I can destiny on PS4 then I would on my XB1!

XiNarutoUzumaki732d ago

Yes my ninja. I also tried the beta on Xbox One, and it plays very good too.

bunt-custardly732d ago

Did you two kiss and make up yet or does Sasuke still want to kill everyone?

mayberry732d ago

I wish more 2nd and 3rd party games utilised the DS4's speaker! It was great in resogun and killzone sf! Destiny and Watch dogs coul've really used it, imho.

Elimin8732d ago

I tried agreeing 100 times but couldn't we get a lot of half`baked features. i get the new gen learning curve but that seemed easy enough to implement.

dcj0524732d ago

Bungie was one of the Developers Sony consulted with on making the controller better suited for shooters.

So the DualShock4 was literally made along side Destiny.

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-Foxtrot732d ago

The main thing i don't like about it is something they will never be able to fix...I keep going to pause during fights and forget its online. Even changing equipment during fights...its annoying

Surely they could add a mode where you can play through the story offline

admiralvic732d ago (Edited 732d ago )

I'm probably going to get a bunch of disagrees for this, but...

" they will never be able to fix...I keep going to pause during fights and forget its online. Even changing equipment during fights...its annoying"

This is one of those situations where you need to do some problem solving. For instance, why wouldn't you hide out in the first place? I've yet to have this problem hiding out somewhere and can't imagine this would be a problem unless you sit there and examine every stat. It just seems like an extreme fix for something you can very simply resolve yourself.

-Foxtrot732d ago (Edited 732d ago )

Cant be arsed? It dosent matter where you go in a fight, enemies will find you most of the time. Plus checking stats is a pretty much given if you need to see what gin is right for you

Not to mention previous enemies who you've killed but have quickly respawned could end up creeping up on you

So no they aren't viable solutions, they are basically "no other choice" second best tactics

admiralvic732d ago

"It dosent matter where you go in a fight, enemies will find you most of the time."

Depends on a lot of factors, but it's certainly possible in many locations.

"Plus checking stats is a pretty much given if you need to see what gin is right for you "

I can't speak for everyone, but how many guns do you keep on your person and how much thinking do you really need to do? Like do you sit there and need to think if fire or ice is going to help you more or sit there and debate whether or not you should use a sniper or shotgun in this situation?

If you got a lot of enemies rushing you, swap to a shotgun.
If you're fighting enemies at range (like the part before you use the ghost to disable the traps in the strike mission or during the tank part), swap to the sniper.
If enemies appear in bulk at minimum range (like during the final part of the strike mission), use the rocket.

I mean, those minor stats help, but they're not so important that you really need to "think about it" for any prolonged period of time (at least during a fight anyway).

"Not to mention previous enemies who you've killed but have quickly respawned could end up creeping up on you"

Don't stand near an enemy spawn? I've noticed that there is ample room between enemy spawn points where you can stand there and change your gear if need be.

"So no they aren't viable solutions, they are basically "no other choice" second best tactics"

Honestly, it sounds like you're making mountains out of molehills to me. I noticed / found most situations in the beta had some "breathing room" so to speak and it was / is only a problem if you spend too much time examining numbers.

-Foxtrot732d ago

"Honestly, it sounds like you're making mountains out of molehills to me"

No they are just my concerns, I could say your trying to find ways are hiding someones problem, not actually fixing it.

Would an offline mode for the story really hurt you so bad.

admiralvic732d ago

"No they are just my concerns"

If you say so.

"I could say your trying to find ways are hiding someones problem, not actually fixing it. "

If you want to argue semantics, than this is true, though this leads to the question of when does a problem go from being the users fault and becomes the developers fault. Like I don't enjoy using the charge gun (mostly because I forget you need to charge it), but is saying "Bungie should remove it because I find that gun annoying" a more valid solution than simply not using the gun and selling the ones you get?

"Would an offline mode for the story really hurt you so bad."

Ignoring the fact this is a strawman argument and has nothing to do with my point... it wouldn't, but don't you think thats an EXTREME solution to a relatively small problem? You figure, you want Bungie to implement an offline mode (effectively changing who knows how many elements in the game and adding untold development costs) simply because the game doesn't pause when you want to change equipment. Especially when, as I mentioned in my second post, the game gives you ample breathing room at times. Like take a look at the strike mission. You have several rooms / spaces between each fight, enemies come in waves during both boss fights with ample places to hide, during the ghost defend part there is like 10 - 15 seconds between enemy spawns or up to 30 if you leave things like the sharks or captain to your partners, etc. I just don't think it is that much of a concern and I imagine even if you do forget you're online, that you will eventually remember this and plan ahead.

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Knightshade732d ago

They want to allow you to seamlessly get help from passers-by and friends, so they aren't going to make a mode for offline. My father-in-law lives in the middle of nowhere and can't get broadband, so because of that he'll not get to play at all. :(

martinezjesus1993732d ago

It is really annoying, specially when i just want to pause the game and text or something. I thought i was the only one. Incredible game though, its probably going to be my favorite game up there with Evolve and Unity.

-Foxtrot732d ago

I usually like to take small breaks

So I play a bit, pause the game, turn around to my PC, check stuff out, turn back around and continue playing

Obviously I can't do that now.....don't see why it's so hard to add an offline mode JUST for the story.

PONTIAC08G8GT732d ago

Borderlands is the same way if you are playing online. There is no pause, you either find a safe spot to hide or do you stat checking and whatever else at The Tower.

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no_more_heroes732d ago

I've played this on a friend's ps4 already, but I just tried it out on my 360 since its now open to all without the beta code requirement. It looks surprisingly good on it and felt just as smooth as it did on the ps4. I still prefer to play shooters using an xbox gamepad, but I'll make an exception for Destiny, since my buddy already set up on the ps4.

When I got back to the tower though, it actually looked and felt like I was playing Mass Effect (if Shepard moved a little lighter on his feet)

tanookisuit732d ago

One thing I really like is the Rocket Launcher - it's just so satisfying to use.

danowat732d ago

After this mornings session on the strike mission, I can safely say Destiny has planted it's hooks firmly in me!!!!

Although I am a little concerned about the amount of time between the beta finishing and the final game release!!!!

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