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Build, Destroy And Just Have Fun In Early Access' Blockstorm | Hardcore Gamer

Ace of Spades looked at the popularity of games designed around procedural, voxel-based worlds and tried to incorporate those ideas and mechanics into a first-person shooter. Unfortunately that game ended up being terrible. Even so, that wasn't going to stop others from following suit, trying to strike a balance between player creativity and a tight, competitive FPS.

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