130°

Report: Despite Claims, Most PC Games Are Still Unable To Take Advantage Of More Than 4 CPU Cores

DSOGaming writes: "Well, you gotta love developers. This past year, we’ve been hearing from a lot of teams that their games were taking advantage of more than four CPU cores. And you know what? We decided to put a lot of CPU-bound games to the test. The results are a bit disappointing, proving that most PC games are unable to properly take advantage of multiple CPUs."

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dsogaming.com
NYC_Gamer4040d ago

Intel won't push for 8 cores on the mainstream level until it's really needed..

Bodge4040d ago

We have consoles to thank for that.

Volkama4040d ago

And we will have the new consoles to thank when almost every game starts pushing 6-8 cores within the next year or two...

That's one of the few good things the new gen consoles bring to the "lowest common denomitor" table.

rdgneoz34040d ago

And from a company that has an investment in consoles, DX12 is bringing "console like" API to PCs.

djplonker4040d ago (Edited 4040d ago )

4 is fine for me I cant imagine why you would need double!

yewles14040d ago

"We have consoles to thank for that."

Yeah, it's definitely the 360, Wii and Wii U that's the cause... What--

Reaper29r4040d ago (Edited 4040d ago )

He is saying that the limited hardware of consoles last gen is what was holding back technical advances as most developers jumped ship last gen. Don't take it as a personal insult to you or consoles, he is just stating the truth. The PC is a constantly evolving platform. I own all last gen and current gen systems as well as a good gaming PC and I agree with him. We will see how this gen goes as a lot of companies are starting to show the PC love again and a lot of gamers jumped to PC. Limits used to be pushed based of w/e hardware was available at the time, then it was ported for consoles as much as they could handle. That transitioned into just developing for fixed old hardware. Which between that, crap optimization for PC and shady business practices is what really pissed off PC gamers. I think it's going to get substantially better for the next 2-3 years specially for PS4 and PC, and if they keep pushing the limits instead of forcing everyone to be like the lowest denominator. I love all my systems, but it's simple numbers. To deny that is just blind fanboyism. Coding to the metal is not magical awesome sauce. It all comes back down to numbers, with a little bit of tricking your eyes.

hot4play4040d ago

"We have consoles to thank for that."

Get out of here! Watch Dogs runs smoother on PS4 than on PC, fact. I have both versions and many reviews have stated it.

Btw, you also have consoles to thank for when developers have mastered programming for 8-cores and GPGPUs.

Quad-core PC gamers are holding back consoles.

8 cores, unified GDDR5 memory, and hUMA technolgy is the future. Don't worry, in about 2 years most PCs will catch up.

JBSleek4040d ago

Well most people don't have more then four cores so why would they?

Especially Intel who is just getting eight cores to the mainstream with Haswell later this year. My PC has i7-3930K which only six cores.

uth114040d ago

I'm not surprised by this

ElementX4040d ago

I've heard that the i7s really aren't needed for gaming so I bought an i5 when I built my pc.

F4sterTh4nFTL4040d ago (Edited 4040d ago )

Ubisoft thinks otherwise.

Volkama4040d ago

This has been true for as long as the i range of processors have been around (which is beginning to feel like too long).

But because the consoles have 8 (6 usable?) slow cores, game engines must be adapted to take better advantage of that kind of archetecture.

At that point the hyper-threading on the i7s should open up a bit of a gap over i5. But your i5 still has enough grunt to stomp on the tablet CPUs the consoles use, so it shouldn't cause you any great problem.

LightofDarkness4040d ago

i7s have some advantages but you won't see them in gaming so much. You're going to be GPU limited in just about every game before your CPU becomes the real bottleneck if you've bought anything relatively high end since the Bloomfield range (i7 920 and on). Hyper-threading is the largest single advantage to be found with the i7 series, and games barely make use of 2 cores, so hyper-threading isn't going to help you at all. Faster clocks and faster cache are nice but you won't be making the most of that unless you're CPU bound.

You made the right choice with the i5.

Volkama4040d ago

Crossfire R9 290s, I'm very much CPU bound. But yes, the difference between an i5 and i7 is negligable right now.

Still, if I was building a PC today I would definitely go i7. Games will be built to thread across at least 6 cores just as soon as the PS4 and One are lead platforms, which is inevitable.

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100°

Assassin's Creed IV: Black Flag Voice Actor Teases A Remake

Assassin's Creed IV: Black Flag voice actor Matt Ryan has hinted at the possibility of the game receiving a remake.

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twistedvoxel.com
CrimsonWing691d 7h ago

Love that we just keep replaying games. Next-gen comes along we’ll get Assassin’s Creed Remake REMAKE…

RedDevils15h ago

These days, it's mostly remake and remasters. The only people that make new games are Indie and the Chinese games companies.

SPEAKxTHExTRUTH1d 6h ago

People say they like the old style AC games yet when they made one nobody bought it. I prefer the RPG style AC games better personally so I’ll Skip Black Flag. Never understood why it’s so highly regarded in the first place.

FullmetalRoyale1d 4h ago

Love(d) AC 4. Been replaying it recently, actually. Idk what their price will be for this release, but I can't see spending anything close to full price for it. Maybe years from now when I feel like another playthrough.

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60°

Performance Optimizations in 2.20 | Dev Hub | Arma 3

Dedmen writes: "Welcome to this technical deep dive into Arma 3's performance optimizations in update 2.20. Before handing you over to this blog's actual author, I wanted to share a few words on the state of Live Ops. Yes, REPception is now a thing."

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dev.arma3.com
60°

ARMA devs says misinformation is ‘the cost’ of making games, but the team isn't proud of it at all

ARMA 3 and ARMA Reforger project lead Krzysztof Bielawski discusses the use of the game for misinformation in real-world conflict.

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videogamer.com