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DX 12 Will Improve Xbox One Games' Performance, Reduces CPU Utilization By 50%

Microsoft details the advantages of DX 12.

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Boltshocker3690d ago

XB1 seems to be getting alot better keep up the good work Microsoft listen to your fans

u got owned3690d ago (Edited 3690d ago )

excited, finally good news from MS camp, now give us that price drop

Gazondaily3690d ago

Yeah this is big. More Nandos sauce than secret sauce.

TI_213690d ago (Edited 3690d ago )

MS had some good news for a while now. ;)
Though DX12 won't be such a huge jump on X1 since it already uses a custom D3D console API which doesn't have as much overhead to begin with.

Saigon3690d ago (Edited 3690d ago )

I am not trying to hate, but did we speak too soon regarding this. I mean it won't be available until late 2015. What was the point of showing it this soon, why not wait until next year when it is a little more reasonable or the end of 2014. But I do know why it done this early, lets see if anyone else can guess...

Highlife3690d ago Show
SmielmaN3689d ago

Price drop won't happen until holiday 2015. Btw, this isn't being released until holiday 2015?! By then we will be on second and third generation games for these consoles! Everything's going to look better.

PONTIAC08G8GT3689d ago

The news lately has actually been good for MS.

- New update rolled out
- Titanfall launched successfully
- Another update was announced for April
- Project Spark BETA is up and available for everyone
- DX12
- EA secured rights for Titanfall 2
- Twitch service
- X1 system sale increase

They are still behind PS4 but its nice to see they are making an attempt to right the ship.

UnholyLight3689d ago (Edited 3689d ago )

Yes, finally some good news.

Now hopefully both my consoles will get equal amounts of love. Currently playing the crap out of my PS4 compared to the X1.

See everyone? Why were you so quick to write off the X1? Don't you feel at least a bit idiotic right now?

DeathOfTheFanBoy3689d ago

@Saigon it's not meant for the public, this is for devs.

Evilsnuggle3689d ago (Edited 3689d ago )

I Posted a video that said the same thing . That yes DX 12 would improve tools for xbone. But it's seriously doubtful that the xbone would receive a substantial boost In performance. No super duper ultimate extra special secret sauce or No 5%-10 performance boost. The video also said it would not close the performance gap between PS4 AND xbone. The red dragon and a lot of xbone fanBoys Are so delusional By insisting that DX 12 would be some sort of secret sauce more disappointment For the xbone boys and girls.

SmielmaN
Michael Pachter has insiders at Microsoft that said that Microsoft will drop kinect in 2015. Michael Pachter also said that the reason that every xbone has a Kincet is because of tricky Don Juan Mattrick . Don Mattrick though kinect would change the world now Don Mattrick is gone so will kinect said Michael Pachter.
http://n4g.com/news/1471270...

jebabcock3689d ago

A release of Holiday 2015 is almost 2 years away... i sense vaporware.... another milo if you will...

The Great Melon3689d ago

@PONTIAC08G8GT

EA securing rights for Titanfall 2 isn't a good thing for Microsoft. It pretty much means that it is coming out for the PS4.

GameNameFame3689d ago (Edited 3689d ago )

So Xbox 1 gets mantle like features.

So PS4 will get the same thing or already has one working soon.

How does that close the gap? both gets same software?

benefit is mostly for PC really.

GameNameFame3689d ago

Just to be clear.

Xbox One can ALREADY "Code to Metal". So in reality, besides of easy porting, it offers no advantage, no change in gap size.

You still are limited by hardware. No power lock. No new special processing.

Just better access to hardware for programmer. Good for PC. For consoles, they had that already for looooong time.

ProjectVulcan3689d ago (Edited 3689d ago )

Well pretty much what I said. That it'll take ages to arrive and not matter to Xbox One. The figures thrown around for it aren't going to apply to console either.

It'll benefit PC most, Xbox One will just get gradual updates to improve it just as PS4 will.

The fact is they are largely CPU performance related also isn't a big deal for consoles which share the same CPU architecture, but have a large disparity in GPU performance....

It'll be a boon for PC developers though.

awi59513689d ago

@Evilsnuggle

Direct x9 to 10 was a huge boost too bad microsoft tried to force windows vista down our throats with it. Well games like crysis it was found out that you could force most of the lighting effects onto windows xp it was close but not as good as vista. But stalker has a huge boost with direct x 10 so it was a noticeable graphics upgrade.

waljaber3689d ago

2015 PS4 will be the leading console by then and plenty of games will look way better then X1, two n half year from lunch console :( come on.

UltimateMaster3689d ago

It reduces the CPU to offload the task onto the GPU instead. Like what the PS4 is currently doing.

ABizzel13689d ago

It's amazing what a fake headline can do. The XBO isn't getting 50% more CPU performance, that 50% increase in performance was directly aimed at low end PC CPU's. The XBO already has a low level API, so DX12 will be a modest improvement over what's being offered, but hopefully much better tools. Also the XBO's CPU isn't the problem, it's the GPU being under-clocked and having cores cut from it's original HD 7790 (which would be a good GPU, but turn it into a 7750 + 7770 hybrid / 7760), and the lack of graphics RAM (6GB DDR3 + 2GB GDDR5 would have been so much better).

The XBO needs GPU and RAM improvements, not a slight CPU boost, but every little bit helps. The last thing is that games won't be launching with DX12 support until late 2015.

DX12 is a nice boost for PC gaming, but a minor boost to XBO, but every little bit helps, in keeping these consoles current.

+ Show (17) more repliesLast reply 3689d ago
GarrusVakarian3690d ago (Edited 3690d ago )

Ok...so what ive gathered so far is that DX12 will basically allow the X1's CPU and GPU to perform tasks more efficiently, right?

If im correct, then obviously, as a result of increased efficiency, you should get increased performance. But how much exactly? I think people are expecting way too much here without realising exactly how much DX12 will help. Can anyone with actual knowledge clue me/us in?

Edit: "DX 12 coming Holiday 2015"....wtf? Why so long?

Edit 2: So the Forza 5 demo they showed off at the DX12 conference was running on an NVIDIA PC....wtf?

creeping judas3690d ago

Not the technical reply you were hoping for, but at this point I think anything is better than nothing.

kingdip903690d ago

I agree it would be good to know how much of a technical bump this will offer.

consumers need to know which system is the most powerful and has more Bang for its buck. If xbox can definitively say it can out perform ps4 it may bump sales even if people are waiting forever for the update (I believe article says holiday 2015)

rdgneoz33690d ago

Probably similar to the hype of what the eSRAM could do for the system. Also, it has almost 2 years before it comes out and a little after that before it gets taken advantage of.

sinspirit3690d ago

Why so long? Because, Microsoft having all of that money doesn't mean they work hard. Windows has been nothing but minor updates for over a decade and neglect for problems consumers have repeatedly had, and they still charge ridiculous prices for an upgrade of decade old software, and still pull the 32-bit/64-bit crap to price the unrestricted models higher than the basic and 32-bit versions, that are the same software but they basically gimp it to drive the price of the higher models and to hopefully have people buy the basic and upgrade later on.

Charybdis3690d ago (Edited 3690d ago )

Some of the benefits will extend to the xb1. Though not as much as for pc's comparable to mantle it (directx12) tries to create a console like level api (efficiency) on pc's. The biggest thing shown for directx in the forza example is that it will be easier for developpers to port their games to pc's using directx 12.

u got owned3690d ago

@Lukas_Japonicus

you are trying to hard to downplay this... Dont worry PS4 will be just fine.

"If im correct, then obviously, as a result of increased efficiency, you should get increased performance. But how much exactly?"

the answer is in the title... "Reduces CPU Utilization By 50%"

ramiuk13690d ago

exactly holiday 2015 is way to far away.
while its great for pc as PC pretty solida with dx11 but in regard to consoles imo the PS4 Will be too far infront in terms of fidelity for it to help MS,as by then xbone will prob be £199 at retail.

GarrusVakarian3690d ago (Edited 3690d ago )

@ u got owned

Seriously...wtf are you even talking about? In absolutely no way am i trying to downplay this. I commented on my understanding of DX12 and asked if i was correct...that's it. How can i downplay something that im asking people to explain to me due to my lack of knowledge?

Seems that you are reading my comment with a hint of salty pre-judgement.

"the answer is in the title... "Reduces CPU Utilization By 50%""

Lol, no it's not. That doesn't tell me how *much* of a performance increase we will see in actual games. That just tells us that the CPU will be more efficient.

nypifisel3689d ago

You're correct being careful. Cause even though it surely will help the effects are way to overstated here. One have to realize that the performance of the silicon in the Xbox One as well as the PS4 is static! It can't change!

Also thinking like this is rather silly cause that assumes that the API for the PS4 won't improve at all, which of course is ludicrous. The Xbox One will NEVER be able to close the gap. And right now more than anything it's the small ESRAM which is the Xbox Ones biggest problem.

SniperControl3689d ago

@nypifisel

Bub up, you hit the nail on the head, I love how xboys think Sony are doing nothing to improve the PS4.

n4gsuxass3689d ago

Why do you ask for someone with technical knowledge to clue you in, yet in the same post you are already downplaying its possible impact.

Negative. Have an open mind.

GameSpawn3689d ago

@Lukas

I think you and I both want more information.

The purple elephant in the room:
"Reduces CPU Utilization By 50%"

In comparison to what, Microsoft? My bet is that the whole statement is:
"Reduces CPU Utilization By 50% [in comparison to DX 11]"
Because most performance comparisons are done with previous versions. This was completely omitted by either Microsoft or the article writer to "enhance" the truth and make the announcement seem more amazing than it really is -- all it really does is leave those looking for more technical information staring with question marks over their heads.

Now if this truly is the case...how many games use DX 11 as their sole API and not already using a custom API with lower overhead than DX 11?

MetaReapre3689d ago

@Lukes
In terms of graphical fidelity. It will be a small boost. In terms of computing capability it is quite big. Not 100 percent sure but I belive for the most part in games you should see improving fps in games that use it.

@u got owned
The 50% cpu power doesn't tell us much on the overall graphic processing power that improves stuff like resolution and texture qualities... For all we know it might not be even enough improvement to notice.

TruthfullySO3689d ago

! Just a heads up for you guys, DX12 isn't meant for current tech like XBONE/ or current apu,SoC type architecture not saying the xbone or other tech wont benefit. The changes to the program set are for memory allocation changes, and rendering commands particularly for spread spectrum on logical gpu/cpu sets with multiple cores. Allowing for greater throughput, efficiently and predictability in processing. This will affect any devices with programmable pipelines that support DX11.
The only thing about the xbone is the conflicts within the pipeline when throughput is already about maxed out, leaves little room for the cpu/gpu to dump/fetch instructions from the pipeline, my guess this is where it will benefit the xbone the most. Making it easier to dump/fetch data for new instructions. PS4 eliminated this problem with using a shared programmable pipeline, so CPU/GPU can dump/fetch accordingly, while also using the instruction set without having to duplicate it like in the classic cpu/gpu setup, that was the importance of DDR5 memory in the PS4 architecture.

PC's will benefit the most with the iteration of DDR4 next year. My guess is this is Microsoft preparation for implementing ddr4 into its server systems, which will benefit from the doubling of memory bandwidth and improved allocation tables.
DDR4 is the memory solution for single chip solutions in the future because they allow independent programming of individual DRAMS, which greatly improves individual program performance.

Sorry for typing so much just trying help people get a better understanding.

thehitman3689d ago

No amount of more CPU utilization will make up for bandwidth issues the XB1 has. Means still low resolution games and a 50% better utilization if true will only increase games about 3-5 fps on average. Not trying to be a hater but all MS did was give xbox fans another false hope and people will eat this up like see MS has a plan... Kind of pathetic. There is a saying though "Fool me once shame on you, Fool me twice shame on me" so hope people keep that in mind.

BOLO3689d ago

"Edit: "DX 12 coming Holiday 2015"....wtf? Why so long?"

DirectX 12: Brought to you by Windows 9.

+ Show (13) more repliesLast reply 3689d ago
mark3214uk3690d ago

2015 for x1 to do what ps4 is doing NOW wtf lol

Thunderhawkxbox3689d ago (Edited 3689d ago )

Can u tell me wat ps4 can do xbox one can't don't bring me that 1080p crap if they give u game I bet u can't even tell what resolution game is on if devs don't say anything about it

Flutterby3689d ago

Well at the moment thunder hawk the ps4 can run any game better by about 50% or more.

IAmSovereign3689d ago (Edited 3689d ago )

@Thunderhawk

"don't bring me that 1080p crap"

You need to stop with that argument. It has nothing to do with the resolution itself. It has to do with the fact that compared to the ps4 the xbox one blinks. Down the road the power gap will show in more than just resolution. AI processing, the ability to create scenarios, these will all come into play down the road. It may only be about resolution now. But what about when a game comes out that fully utilizes all of the PS4s juice, in beauty and in gameplay, and the XB1 just can't cut it?

LexHazard793689d ago

@ I am sovereign,

Fanboh comment dude! But whatever I actually agree that XB fans to wait and see just how exactly this is going to work! Also a ways off for early 2014 apartment.

IAmSovereign3689d ago

Bakpain, it isn't a fanboy comment. Its facts. There is a massive power gap. Whether you want to accept it or not. It's just the truth.

I don't even own a PS4 either.

OpieWinston3689d ago

HAHAHAHAHA
You think that Open GL is as good as DirectX?
That was pretty funny...If you read their blog.
http://blogs.msdn.com/b/dir...

That's when it'll be released on PC. It'll be releasing on X1 later this year.

Between Tile resourcing and CPU utilization...You'll be seeing some damn good Exclusive X1 games and decent Third party games (Not a lot of good third party devs out there)

And all that talk about eSRAM being a major bottleneck will be laughable when the X1 is able to offload tasks off the GPU too MAJOR extremes. Cloud allows for Audio/Other tasks to be lifted off it. CPU being able to use MULTI THREADING...This is BIG news for gaming. Direct X eSRAM streaming is pretty advanced and with 16 MB of it they were able to get 6 GB of DDR3...So wait and see for first party.

Rhythmattic3689d ago

opiewinston

As for all the talk of the eSRAM being a major bottleneck ... I agree it's not...
It's actually MS's choice of DDR3 as it shared memory pool that is the "Bottleneck". ....
For this reason alone , the eSRAM is far from that.

+ Show (4) more repliesLast reply 3689d ago
andrewsqual3690d ago

"When compared to previous iterations, this a big change in the way DX talks to the GPU. In short this will improve performance across the board for Xbox One games"
Lol "in short"? How about any kind of information how this works at all? How does DX12 allowing better talk to GPUs for the first time ever on Windows Operating Systems have anything to do with "improving performance across the board for Xbox One games"????

n4gsuxass3689d ago

What does it matter if you know how it delivers? Do you think you understanding bares any impact upon whether it works or not?

No quite simply. Although I also prefer information over ignorance, I'm not going to knock MS for keeping the details low. Remember the majority of people either don't care how it works or wouldn't understand most of the technical jargon.

Prime1573689d ago (Edited 3689d ago )

No, some of us are tired of their amazing pr spinning it to be much better when in reality it's old technology their competition has had for awhile.

Edit: and if you hate n4g that much, why not do the logical thing and NOT type it into your browser, as the internet is much bigger.

GamingSinceThe80s3690d ago

Sounds nice but holiday 2015? 2 years is a long time to wait.I wish they could roll this out a little faster.Why not now?

jetlian3689d ago

more like 18 months and devs just getting it so
how could they use it in such a short amount of time?!

halo 5 ff15 and mgs5:pp should be coming out by then

Cueil3689d ago

It's already available for use internally.you will start to see a significant increase in overall performance in games

ramiuk13690d ago

yeah almost a\s insane as them trying to make people belive that eSRAM was mega powerful and would make it faster than ps4 lol.

and in 18 months ps4 will have widened the gap so far MS will need a new console to compete.
PC's will benefit but not xbone.

Gutted as I Want xbone to succeed but im stuggling to see anything good for it

thrust3690d ago

They have said xbox one supports dx12 so yes it will benefit from it.

valet_Smerdyakov3689d ago

Don't forget da cloudz! They will make xbox 3 times more powerful!

Kingnichendrix3689d ago

Its going to be like their incredible Titan Fall Cloud Ai they boasted about hahahaha

+ Show (2) more repliesLast reply 3689d ago
Jumper093690d ago (Edited 3690d ago )

Microsoft wasnt reacting to fans with DX12, its a reaction to AMDs Mantle lol

And it wont improve much on Xbone, because the DX12 features are already there on Xbone.

Convas3690d ago (Edited 3690d ago )

Is that why Intel's been working with Microsoft for years on development of DirectX 12? Why it will work with Haswell?

You guys need to beef up your attacks.

This isn't MS responding to Mantle, this is MS CRUSHING Mantle.

Nvidia confirmed that DX12 will work on Fermi, Kepler, Maxwell and forward. AMD confirmed they will support it with their GPUs as well.

You now have both GPU fabs flying the DX flag again ... and you think, that this was all in reaction to Mantle?

Ahaha! *wipes tears*

Jumper093690d ago (Edited 3690d ago )

Yes it was a reaction to mantle... Why wait so long if its already 4 fucking years in development?

Im wiping my tears about your stupid fanboyism that believes everything what microsoft says...

Obscure_Observer3690d ago (Edited 3690d ago )

@Convas

I desagreed with you mistake (dam you IPad) :/

Gonna give you a bubble to make amends.

Cheers

Tempest3173690d ago

@Convas

HHardly CRUSHING mantle, as this isnt available for nearly another 2 years...mantle is available (granted its limited) today. It really makes more sense that this is a knee jerk response to mantle

starchild3689d ago

Yes, Mantle is available but only on a couple games, and while the gains are nice I get graphical artifacts in Thief and microstuttering, even though my average and minimum framerates improved a lot.

+ Show (2) more repliesLast reply 3689d ago
AnimeFreak0133690d ago

Agreed I'm really happy MS is trying hard to improve the X1as I really think it needed a lot of improvements sense it's launch in November and so far they done an amazing job with updates on the system. Now I might just get the X1 as I'm seeing lots of fixes and updates MS is doing to the X1 that I before didn't want to get till my complainments r fixed plus I so want to play DR3 FM5 and KI. BTW yes I own my PS4 and luv it but in terms of features and updates sony has done so far are a little bare bone compared to X1.

troylazlow3690d ago

Moooooooooore Poooooooower!

RiPPn3690d ago

The fact that Xboners get excited about even the idea of a performance increase is a tell that deep down they know their system is weak sauce.

SourShoes3690d ago (Edited 3690d ago )

Yes, in terms of software. But where is this dGPU, the secret more powerful chip that a certain live journalist said would be revealed today? Oh no! The MS event is over. He's a liar. Stop believing his bs fanboys. You know who you are.

Edit: Hopefully this will destroy his website's last inkling of credibility to the aforementioned fanboys. Die MisterXmedia

PSVita3689d ago

That guy misterX has serious issues

nypifisel3689d ago

It wont, his followers are as insane and far away from reality as he is. He's been disproved hundreds of times yet these people still believe him, I honestly don't get it :S

Hawkinst5403689d ago

At the moment he is claiming that Albert Penello is lying/wrong about there being no stacked GPU haha

killzone6193689d ago

Nandos chicken burger. BRAP!

PSVita3689d ago

Update 2: Microsoft has confirmed that it will release DX 12 in Holiday 2015.

Holiday 2015!?

Magicite3689d ago

''Microsoft has confirmed that it will release DX 12 in Holiday 2015''.
Lots of things can happen meanwhile.

fr0sty3689d ago (Edited 3689d ago )

Good to see that XB1 won't be stuck using an inefficient API. Now it's API should be able to code closer to the metal much like PS4 and Mantle. This won't automatically mean you'll start seeing more 1080p games and that sort of thing, but you will see performance increases. More stable frame rates, more enemies on screen due to less CPU overhead, better physics, etc.

Shame it won't be here until almost 2016.

deadfrag3689d ago

Neither will the PS4!Really Fanboys are the worst thing for gaming,all this that Dx12 will probably add to the XBOXONE API will in some form end up in the PS4 API too,in case you fanboys wonder.First the xboxone is not going to run DX12 is going to use some features of DX12 on the Xboxone main API,Microsoft is not writting DX12 for Xboxone like some delusional fanboys are thinking!Second the Ps4 APi can use or be optimize to use various features of other known Api`s librarys like Opengl`s,and in case you people dont know Opengls is going to support all this new features of Dx12 its already confirmed!So go play games,and expect only what can actually be seen,2015 is not next month!

fr0sty3689d ago

The performance increases that this would add to Xbox's API are likely already included in PS4's. Direct X was notorious for having a lot of overhead, and that is what Xbox's API is based on. Hence the name, (Direct)Xbox. However, PS4's was always one similar to mantle/DX12, it offers good low level access already. Not to say both APIs can't and won't improve.

3689d ago Replies(3)
Eddie201013689d ago

If Directx12 doesn't release until holiday 2015, then its going to be a long time before you see any difference in games for PC and Xbox One, at least 2 years into Xbox One being on the market.

Seems like a premature announcement.

webeblazing3689d ago (Edited 3689d ago )

is the new nvidia gpu going to be dx12. this says dx12 not coming out for 2yrs

ITPython3689d ago

Wow, it's releasing Holiday of 2015? I thought it was going to be sometime soon, as in 2014.

That's quite a long time before the XB1 gets this boost. I mean crap, the US will already have voted for a new president by Holiday 2015, and it seems like that is a REALLY long time from now.

Makes you wonder if MS was initially planning on launching the XB1 in 2015, as that seems to be when a lot of their AAA exclusive games are releasing as well.

cell9893689d ago

And when it does come out you ain't really getting that 50% boost just like you ain't getting a x10 boost from the cloud. No amount of software magic can cure bad hardware specs

+ Show (17) more repliesLast reply 3689d ago
ArbitorChief3690d ago

Fantastic news, DX12 is sounding promising!

christocolus3690d ago

This is great news. I think MS has been planning this all along. The xbx one imo was to be released this year. Great news...i expect Ms 1st and 2nd party would have been working with early versions of DX12 for some time now ..so im guessing we will see some amazing xbx one games at E3..

PSVita3689d ago

Here's go MS with it "Wait for it!..." tag line again...and once again everyone's happy about it and praises MS because they must have planned it all along smh Holiday 2015 lol

I'd say just remember Milo and the kinect promises..

fr0sty3689d ago

It will lead to performance increases, though not like many would like to think. It won't lead to parity with other consoles, for instance. It will lead to fanboys using it as a bullet point in their endless efforts to justify their purchase.

Eddie201013689d ago (Edited 3689d ago )

Microsoft planned on having next gen games in 2015, two years after release of the Xbox One console. Even then it will not be better than PS4. PS4 will have improved their Programming API and games will be much better than they can be now.

christocolus3689d ago (Edited 3689d ago )

@psvita and Eddie

Whats with you guys and the insecurity? Did i mention the ps4 once in my comment? And what does milo and kate have to do with Ms Dx12? I am referring to the xbx one as the article is obviously about it..so whats with the ps4 will be better talk about?...damn. Did i even mention the PS4?..and so you know eddie if by 2015 xbx one games look way better than Quantum break then that would be a huge step up one that i believe every xbx fan will be very happy about.....you guys are a very weird bunch though...you do the weirdest things.

PSVita3688d ago

"And what does milo and kate have to do with Ms Dx12?"

It's one of the small examples of how they baited their Xbox audience again and again with false promises of things that would get better over time. Are people really excited to wait until late 2015 for something that it should have been released with?

And the PS4 is relevant because even with DX12 on the Xbox it'll still have more power and that's not including the improvements the are sure to come on the software side.

If all else fail maybe MS will just make everyone's XB1 600% more powerful with the cloud..

+ Show (2) more repliesLast reply 3688d ago
Eddie201013689d ago

@Christoculus

Not Insecure at all, Just stating common sense.

infectedaztec3690d ago

NO WAY! SERIOUSLY NO WAY!......really?

I'm no tech head so this seems like black magic to me.

If its true then its massive news.....groundbreaking....gam e changing....

Eonjay3690d ago

It basically means that framerates can be boosted.

4logpc3690d ago

That is not what it means at all.

Eonjay3690d ago (Edited 3690d ago )

@4logpc

Yes it does. People think that its the GPU that holds back the Xbox One. They are wrong. They Xbox GPU is more than capable of doing 1080p @60Hz. The problem is a bottlenecked CPU that can't keep up with the GPU. With DX12, the GPU wont spend time idling while it waits for the CPU. This will boost framerates.

What did Mantle boost on AMD chips? Framerates.

4logpc3690d ago

@eonjay

Sorry but you are so wrong it hurts.

GarrusVakarian3690d ago

The CPU bottlenecks the GPU? Huh? That's the first time ive ever heard that. I thought the ESRAM was the bottleneck?

The way ive had it explained to me before is that the GPU with the ESRAM band-aid is the bottleneck.

Eonjay3690d ago (Edited 3690d ago )

@4logpc.

I'm not trolling or trying to downplay anything. This is great news but people want to know what it means and I actually understand it. Can you tell me what you think it mean? Maybe I am missing something but I do know that if you boost the efficiency of a CPU, it increase framerates because you spend less time waiting on the CPU to complete a frame.

@Lukas_Japonicus

The CPU bottlenecks framerates.
The ESram bottlenecks resolution.

Dewitt3690d ago

Eonjay is correct, the ESRAM is there to improve the throughput to the CPU which reduces idle. If you can get them closer to same level with less idle it will indeed increase the performance across the board. By their numbers it looked like between 20-30% boost for lower level APUs.

CoLD FiRE3689d ago

Eonjay is right about the CPU bottlenecking the GPU yet everyone disagrees with him and agrees with Lukas who apparently has never heard of a CPU bottlenecking a GPU.

A CPU bottleneck is a known issue when it comes to balancing a system. Imagine running a Titan with a Celeron then run the same GPU with an i7-4770k. Do you honestly think it's gonna perform the same in both situations?

+ Show (5) more repliesLast reply 3689d ago
Drewidian3690d ago (Edited 3690d ago )

You have to understand that part of the reason the Xbox one is having performance issues is the architecture of the operating systems. There's a virtualization/hardware abstraction layer and then on top of that there's the OS for the games and the Windows 8 styled OS interface for apps. Part of the problem (I believe) with this model is that the games have to essentially process through an emulator/translator to talk to the hardware. Direct X12 seems to have allowed a more direct/efficient/optimized method of talking to the graphics and CPU hardware. It could prove to be very promising for future games.

Kenshin_BATT0USAI3690d ago

As a tech head I'll tell you this is more of a boon to PCs than the X1. regardless of how good Dx12 is, it won't sufficiently boon the X1 to make up for it's hardware being extremely average.

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60°

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50°

That Time I Got Reincarnated as a Slime ISEKAI Chronicles announced with release date

Bandai Namco have announced a console and PC game of the Tensura series - that of That Time I Got Reincarnated as a Slime ISEKAI Chronicles.

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Inspired by Quake and DOOM, Wrath: Aeon of Ruin blasts onto Xbox, PlayStation, Switch

Wrath: Aeon of Ruin has come about via some old classical inspiration. If you liked Quake, DOOM, Hexen or the like, then you're going to love this as it blasts onto Xbox, PlayStation and Nintendo Switch.

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