780°

Watch Dogs will look like E3 2013's version on PS4, head creative director says

Following the controversy surrounded by the recent gameplay demo that was released, Jonathan Morin took it upon himself to answer some questions on twitter.

PSN-JeRzYzFyNeSt4115d ago

i can't wait either way it looks like a fun open world game , at least to me

Eonjay4115d ago (Edited 4115d ago )

Same here but this is definitely good news. It also begs the question: which version was shown in the trailer? At this point I have given up on caring. I just want to know more about what you can do in this world. Since you can "collect" cars, does this mean you will have a garage now? Can you customize your vehicles? Can you hack the stock market? :) When you go online can you hack other people's bank accounts and steal their cars lol?

morganfell4114d ago

Time of day matters a great deal in these shots. This was taken from actual PS4 hardware: http://i.minus.com/i2q1pEh3...

BattleTorn4114d ago

@morganfell

Now THAT is reassuring!!

bmx_bandit4114d ago

I still cant imagine that the gameplay will make fun. I guess as a concept, all this hacking sounds great...but i doubt it makes fun.

Why does it remind me of Midnight Club 2?

thorstein4114d ago

Indeed. And thanks Morgan! Now I know my version will look and play great!

I have been so waiting for a game such as this.

+ Show (2) more repliesLast reply 4114d ago
CrossingEden4115d ago

@PSN-JeRzYzFyNeSt
B-b-b-but, obviously the most important factor of exclusive IPs is teh GRAPHICS, and certainly not the cool new gameplay features that were never seen before in gaming, I want GRAPHICS, not GAMEPLAY, wtf is gameplay anyway, just pressing buttons, BORING, give me stylized long expositional cutscenes please and take the control away from me as often as possible. /s

lameguy4115d ago

Why not both? Certain genres and artistic styles lend themselves to photorealism and some do not. Given the same gameplay, I'd much rather experience it in the world that we saw last year rather than this one.

This time it's actually not even about resolution or framerate for me. It's about the quality of textures, lighting, and art style in general. The day time shots just look bland, GTA-esqe, and do not fit in with the tone of what was shown the prior 2 years.

Eonjay4115d ago

@lameguy

Stop making sense! You realize that we are getting to the point were a large portion of game budgets go towards artwork, modeling and motion capture? I want to experience their work with as much fidelity as possible. And do so in a responsible way if you can't afford a 1000+ rig or don't want one infront of your TV.

zebramocha4115d ago (Edited 4115d ago )

@cross that isn't why people were upset,it was how the atmospheric and immersive look cease to exist upon ubisoft showing the game again.

anonjohn234115d ago

So...your saying that I should completely forget about the way the game looks and focus specifically on the game play? I don't know about you, but I don't want to look at an eyesore that cost me $60+, ESPECIALLY considering this is a 'next-gen' title. Solid gameplay can be on any console or PC, but the entire reason for more powerful consoles and those fancy schmancy high end PCs IS improved image quality. I would rather have a game that looks good and plays good, rather than a game that plays good and looks like bog.

ShinMaster4115d ago Show
Studio-YaMi4115d ago

I bet you said the same thing when you played Ryse,right?

dantesparda4115d ago

@cross

Then stick with your 360

parentoftheyear4114d ago

Your saying this, but it didn't loose any gameplay features so what's the point to waste your 1 bubble sir?

kenshiro1004114d ago

Parent, he does this every time. Nothing new.

+ Show (6) more repliesLast reply 4114d ago
Mr Pumblechook4115d ago

"Watch Dogs will look like E3 2013's version on PS4, head creative director says"

What about the Xbone version?

Longshot284115d ago

You know the xbox one version won't look as good, that is a given.

nerdman674115d ago

Probably will look similar, just at a lower resolution.

reaperofsouls4114d ago

@ Mr Pumblechook

i was think exactly the same thing

GUTZnPAPERCUTZ4115d ago

What about X1...? I know the user only asked about PS4, but would have been more reassuring if he would have asked Next gen :/

OrangePowerz4115d ago (Edited 4115d ago )

They never showed the X1 version as far as I remember so he wouldn't be able to say it looks like what we showed last year.

OrangePowerz4115d ago

I'm not sure, if it looks as good as the videos from last year why does the trailer and gamespot gameplay look so crap?

RebelWAC4114d ago

So they show us downgraded footage and then retract it with a statement like this... Your gif is a picture perfect respons. I chuckled.

Don´t get it twisted though, I´m still somewhat hyped for this game.

+ Show (3) more repliesLast reply 4114d ago
GiantFriendlyCrab4115d ago (Edited 4115d ago )

it will look like the same crap just with higher res and less blurry textures

iTehDroiD4115d ago

Stop with this bullshit! Yes I don't like the downgrade too but it still looks good.

DeadIIIRed4115d ago

My PC version will look like it's on PS2

razrye4114d ago

Until someone pulls out the plug.

yewles14115d ago

...but it's E3 2012 that comparisons were being made to.

AndrewLB4115d ago

And E3 2012 was full CGI pre-rendered on high end PC. Not to be confused with any actual game. Anyone who thought this was how the PS4 would look is completely insane.

Sevir4115d ago

False! E3 2012 was running on PC, Eurogamer gave a side by side comparison and breakdown of it against the PS4 last year after the PS4 reveal.

ProjectVulcan4115d ago (Edited 4115d ago )

I just don't think the consoles turned out quite as powerful as developers back in 2012 thought they would be, is all.

You can also point to the Unreal Engine 4 demo from 2012. It was done on a quality PC, and looked very very impressive. But when it was ported onto basically near final PS4 hardware a year later, it was clearly downgraded.

In essence, developers showing games and engines and technology two years ago on PC anticipated the new consoles they knew were coming would be more powerful than how they actually ended up.

A high end two year old PC still outpowers both new consoles fairly easily, and back then, that would have been unexpected. It certainly was for me in hindsight too!

I sort of expected more performance. I definitely expected more performance from the Xbox One. But this is what we have now, so developers are having to work with that.

morganfell4114d ago

Sevir,

The E3 2012 was running on a PC but it absolutely was not live. Of course everyone on this site threw up their hands and praised Watchdogs like the second coming. When I stated it wasn't live I was attacked and attacked to no end. Nothing like vindication though.

Look at the video: http://www.ign.com/videos/2...

They periodically insert the view of the guy playing. There are times when the character is doing various things on screen and the guy playing isn't touching the right controls (sticks for looking/moving or triggers for shooting - don't tell me they instituted some wild control scheme) or he is not using any controls at all in some cases. This may have been in engine but it was definitely prerendered. Remember this is two years ago. If they really had the gameplay this tight they would have had the title completed before now.

All of that said I think the game has come a long way to matching the prerendered presentation and the downgrade is not anywhere near as bad as people are thinking. It likely isn't completely on target. I have made numerous posts attesting to this over the past several days. One small clip from a video is responsible for 99% of the outcry and mainly by persons that did not watch the entire video.

numNuts4114d ago

I'm pretty sure most people thought it was running on ps4 hardware or dev kits at E3.

I still think it looks good. I'm def still gunna buy it.

papashango4114d ago

@Morganfell

You don't even know how it will play on the ps4 yet. Don't assume the developers are speaking from a technical standpoint rather than a damage control standpoint.

Ya your gif looks nice but look at the resolution on that. It'll look like crap at full screen 1080p.

http://www.youtube.com/watc...

theres the video your gif comes from. watch it at 1080p and full screen it to see how shitty it actually looks.

morganfell4114d ago (Edited 4114d ago )

Apparently pash you are one of those people that do not realize how degraded and compressed the video is on Youtube, even at 1080p. I thought everyone was aware of this truth.

Hmmm...apparently there are still a good many people that do not know these facts. All one need do is download a 1080p video from Youtube and then look at the specs. For one, the bit rate is horrendous. This is why intelligent people go to Gamersyde but even gamersyde said they did not get uncompressed video.

I do know common sense says they will not try to reinvent some wild control scheme. I know what some of the controls are already because they periodically pop up on screen in the presentation vids. You do not have to be Sherlock Holmes to draw an accurate deduction. And I know they didn't have some controller that reads minds when the presenter wasn't touching any controls yet the character was still moving.

And even the gif is not 1080p so of course when I stretch it there will be a great deal of degradation. I am talking about that being rendered full screen in 1080p. So everything you have thrown up has been easily and handily invalidated. But then again I do not believe information was your goal when you posted.

papashango4113d ago

Oh I'm fully aware of how crappy 1080p looks on Youtube. But true 1080p looks 10x better than that blurry mess even on Youtube.

http://www.youtube.com/watc...

If you have the bandwidth and two monitors play these two videos side by side. Sorry to burst your bubble.

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

Read Full Story >>
clouddosage.com
jznrpg28d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad28d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto28d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead27d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

Read Full Story >>
simulationdaily.com
neutralgamer199228d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio28d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199228d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio28d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199227d ago (Edited 27d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie27d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199227d ago

I just want games to be fun and not geindy and full of micro transactions

anast27d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199227d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 27d ago
SimpleDad28d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername28d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit27d ago

AC Shadows is doing good yes.

gigoran828d ago

but but 2,000,000 players...

Chocoburger27d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit27d ago

Which UBI games did that? Im legit asking.

Chocoburger26d ago (Edited 26d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit26d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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