In a recent interview, Final Fantasy XIV: A Realm Reborn Director Naoki Yoshida mentioned that the PS4 version of Final Fantasy XIV: a Realm Reborn would run at 30 frames per second in order to display as many characters as possible, but things may be changing.
Today the PS4 version of the game is playable in Osaka for an event that will culminate in the latest Letter from the Producer Live broadcast, and attendees are reporting a switch towards 60 FPS.
Final Fantasy XIV fans can now properly benchmark their PCs and check out some of what's coming to their game this summer.
Richard writes: Final Fantasy XIV Online on Xbox is built for newcomers.
The Xbox profanity filter is currently ruining the readability of the FFXIV chat on Xbox Series X/S due to censored words.
Lol, damn... At this point, they were better off keeping FF XIV away from Xbox. It has been nothing but obstacle, after obstacle.
I'm not convinced this is the profanity filter. It doesn't make sense to censor words like class, harvest and dance. It seems to be a bug.
Yeah these new fangled filters are going a bit too far. I have a game that filters "wtf". It's a censor for a self-censoring phrase. But I think overall it's how it should be. If you don't want certain language being used in your game by your player base, then it's up to you to filter/ censor the language you don't want. I can respect that. What I can't respect is when you say things that are not really offensive then you get ostracized for it.
This is completely false, I tested this on my son's child account and mine, this is not Microsoft censoring they will censor swears but not the combination of letters I can prove this with a screenshot where I use all mentioned words in the article but do not know how to upload a picture.
i hope they reach it
That would just be "gravy"!
Sounds good to me.
:)
Man all this good news about he ps4 is like music to my ears and a nightmare for the fanboys. Keep the high res games coming.
PS4 really is the cream of the crop for console gaming this gen. It seems the devs really are going out their way to push the consoles power. This could be a huge problem for Xbox One because over time the differences will become more noticeable and the gap in power will be more pronounced. Right now people aren't really seeing it because of rushed launch games. For example just look at AC4 for PS4, they clearly could have done much better. You can barely tell it apart from the PS3 version. But the next wave of games is looking a lot more promising.