Gaming Blend "Four of the biggest games due out in 2014 are actually games you could consider to be always-on titles. They are heavily focused on multiplayer, and even their single-player offerings are still tied to online gameplay. Do you know which games I'm talking about? Well if you do, you have to ask yourself whether or not you're okay with the direction the industry is heading in."
Plaintiffs bring up a new claim, too, in amended complaint.
***Replying to Ubisoft’s argument that the statute of limitations is up, the plaintiffs responded with their own photos of The Crew’s packaging, which states that the activation code for the game doesn’t expire until 2099; that’s an example of how Ubisoft “implied that [The Crew] would remain playable during this time and long thereafter,” per the amended complaint.***
I really hope this resonates with the judge on the two-sided talk Ubisoft has going on here. You can't have your cake and eat it as well, IMHO.
I hope the judge favors the consumers because it really sucks what thees companies are doing. I am sure these companies will simply change their user agreements to add these new "we don't own the games clauses"
Good thing i haven't bought a Ubisoft game since ac origins, and even that was a mistake 😆
In a simple and concise post on Twitter, head of Respawn Entertainment Vince Zampella responded to fan requests for a Titanfall x Helldivers 2 crossover two love heart emojis, praising the idea.
Destiny 2 x Star Wars collaboration is here! Get exclusive gear, cosmetics, and accessories when Heresy launches on February 4th. Don’t miss it!
Personally, I couldn't care much less about Always-On DRM. I'm connected to everything 24/7 as it is. The only issue I could see is issues with internet outages in areas where highspeed is less dependable.
I have no Internet so.... not so much actually
There is a difference about having DRM in an always online multiplayer game like MMOs for example..and forcing DRM on a single player game!
I don't want to be refrained from playing my SINGLE PLAYER game just because my internet got cut off.
Any games that are always-online are an automatic boycott from me. I'm not speaking on behalf of anyone but myself, of course.
There's a difference be it slim, between always-on DRM & a game that has a mp continuity that requires Internet to function.
This was always how the industry was going to combat piracy and the used market. Thanks to the consumer deserved backlash....the used market should be spared. (Online passes, bound games to accounts)
So hackers - always the cancer of gaming, ends up being the main reason a always-on connection is fueling the designs of upcoming games.
And these days....I find my gaming coin being limited to best value I can squeeze out of my hobby. That tends to mean if game has no mp I won't buy it. Furthermore, the mp needs to have either an established fanbase (so I have confidence in it) or I see the potential in the ip.
Sp is all but dead. And it's sad.