130°

Bigger Is Not Always Better; Why Titanfall’s 6v6 Player Cap Is Actually A Good Thing

Nerdacy: Respawn Entertainment's Microsoft exclusive, Titanfall, has a player cap at 6v6 and that's a good thing! We need to stop playing the numbers game, it gets nowhere.

NatureOfLogic4181d ago

If you guys keep telling me that, I might actually believe it sooner or later. I was going to try it out for PC, but I'll wait for players feedback. All the media damage control have me worried atm.

Kleptic4180d ago (Edited 4180d ago )

totally agreed...

I've sworn off pre-ordering anything EA related for the time being; BF4 has been such a shat-show beyond anything acceptable that I won't ever be a part of again until they make some MAJOR corporate wide adjustments towards the products they sell...

and this news, for myself and a pretty big group of friends...makes that decision very easy...

no pre-order...not interested in official reviews (never am, anyway)...i'll just wait and see what those who do buy it and play say about it...Its a sad state when my biggest concern...literally...is if the facking title even works when it releases...but the 6vs6 issue hasn't exactly stimulated any interest to any degree...if anything, it made it plummet...

Gazondaily4180d ago

The people that have played it have nothing but great things to say about the game. So I don't know what exactly you're expecting.

Just wait till March. You lot are prematurely throwing your toys out of the pram without actually having a hands-on at the game.

I don't get it; are you saying you lot know better than Respawn about the game they are making? That, when they said that they tested out multiple player counts and 6v6 seemed best, they were lying?

You do realise who these guys are right? They made the best and last great COD game. They made a game that wowed many, not only in the first showing of the game but with loads of early hands-on impressions.

Scarcely anyone, who has played Titanfall, has complained about it.

I'm telling you, you guys are not getting it. This isn't your standard shooter-fare. This is QUALITY over quantity.

The bots are NOT filler or replacements for human players.

There is MORE THAN ENOUGH action on screen (at least from my playthrough).

Let's be level-headed here. Chill...wait till the game is out then make a judgment. It's the smart thing to do.

BABYLEG4180d ago

Cant wait for TF. Max, peggle, Ryse, DR3, 2K14.. Those games have been good to my One and I

NovasRevenge4180d ago

exactly, after the release of bf4 ill also never buy anything from EA day one. i was gonna get this on pc but they know where they can shove it now , 6 v 6 = pathetic.

XisThatKid4180d ago

I know it was last gen and all but both Uncharteds were only 5v5 and in my opinion was/is amazing multiplayer experiences that I just can't get on many if any other games.

That's me though I only play extensive on games that bring something new to the table. Even though I'm not going to get Titanfall (since I'm not buying an X1 for one game) I see nothing wrong with their choice especially if that was what with for design reasons. Its obvious it isn't hardware limitations I'm sure X1 could handle larger player base especially on a dedicated server no disrespect if any to PlayStation, I know they have dedservs too.

xHeavYx4180d ago

I thought there would be AI bots (or whatever you want to call it) making the people on the map count higher. I just wonder why they can add AI but not real players

NewMonday4180d ago (Edited 4180d ago )

@Septic

you spin very hard damage controlling, did you know 70% of the characters in MP were bots, that 70% of your kills are siting duck AI, that make you feel awesome?

you say you played the game and know how it is, and you have a website or blog don't you, then why don't you take some of the available action footage of the game and explain to us what is the different class AI and how AI Titans work differently without a pilot/ do they engage and kill or not?

LightofDarkness4180d ago

My god NewMonday, how you have so many bubbles is beyond comprehension. I've told you again and again that the AI grunts are not bots, I've explained it in clear English, we've debunked every little argument you make over and over again in other articles and yet you STILL spout the same BS over and over again in every article. You are either completely incapable of learning or you're just a rabid, jealous fanboy. Now which is it?

fanboybeatdown4180d ago (Edited 4180d ago )

Once again, here we have a story about a game that is not available on the ps4, but the thread is overrun with PS4 fanboys talking trash about the game.

I do prefer to listen to the users on here that have actually played the game - not the fanboy armchair generals. From those that have actually played the game I got the impression that the game is rather fun!

I echoed the sentiments of the article:
http://n4g.com/comments/red...

Gazondaily4180d ago

@new

"you say you played the game and know how it is, and you have a website or blog don't you, then why don't you take some of the available action footage of the game and explain to us what is the different class AI and how AI Titans work differently without a pilot/ do they engage and kill or not?"

Er...I can't share any footage because we weren't allowed to take any. Believe me, we tried..even on the sly. In fact, we did our hands-on report here:

http://www.gameondaily.com/...

The player count was such a non-issue that it didn't even register to us at all. We played it back in September. I do remember when my mate had a Titan follow him, it was really cool but required some coordination. It's not like having a walking super turret following you, auto-killing anything it sees.

"you spin very hard damage controlling"

And you seem to spending a lot of time, jumping from thread to thread berating this game, that you haven't even had a hands-on with? So why should we take your opinion seriously?

Just you wait till March.

r2oB4180d ago

@ Septic

All those players giving the game praise, how long did they play for? Its not out of the realm of possibility that a game be extremely fun in a controlled enviornment where people are only allowed to play a certain amount of games within a designated time frame. Can any of these people that praise the game say they have played long enough to speak to its longevity? How long until playing against bots become repetitive and stale? To me, the whole point of competitive MP is to play against people, because people are less predictable than bots. Its adds a certain element to gameplay. They say matches can consist of up to 50 players, so Id be playing again 6 humans and 19 bots? Whats the purpose of bots if not to fill in for humans?To defend a position while hiding being cover? To bombard players like a horde mode? Or to just do whatever and be unpredictable like a human player would? You've played the game, please enlighten me as to what their role is.

Bennibop4180d ago

@Septic so when you played titanfall you realised that it was only 6v6 then? Or we're you under the impression like many that there was a higher player count! I am not sure how people can form much of an opinion of agame they have not played, I agree with you there. but as trends in gaming have changed in the last 30 years I have been involved toward shared experiences/ multiplayer focus I can understand that people feel that have been mislead by Ea and Respawn. Do not forgot we were told that this game is online only and people have been lead (through pics and vids) to believe it is a larger scale multiplayer, so it's bound to alienate certain parts of the gaming community.

NewMonday4180d ago (Edited 4180d ago )

@LightofDarkness

AI combat targets/ allies =bots

@Septic

you can use any publicly available footage

simple questions:

- dose the AI titan kill?
- do other AI kill
- dose killing AI give you points?
- did you the number of bots when you played and were you asked not to mention it?

"Just you wait till March"

and get showered by more smoke and mirrors till then, no thank you, information should have been revealed a long time ago, if you don't do you job as a "journalist" the community will do it for you.

maniacmayhem4180d ago (Edited 4180d ago )

@Septic

No point trying to convince some of these people even though you have ACTUALLY played the game. They are dead set in their thinking that the developers are lying, the AI are bots, MP has been killed, or hardware limitations.

So hilarious that everyone who has come away from this game loved it but now this has turned into PR/Dev smoke and mirrors or journalist hype.

This N4G community is really baffling and it is really hard to not pull the "Sony fanboy" card when you read just how ridiculous some of these comments are when the developers are spoon feeding you the reasons they made the player count the way it is in almost every submitted article that comes to N4G.

No other game has had this much hate or anger towards it. First we had most people here claiming it was coming to PS4, then they cursed MS and EA for going behind Respawn's back for an exclusive deal, then the game was over hyped and not a big deal, then it was decided that PC was the definitive version, then folks were going to wait for part 2 on PS4, now those same people are shocked and outraged the count is 6v6 and it has become damage control from here on out.

SMH, pretty amazing.

LightofDarkness4180d ago (Edited 4180d ago )

For the last time:

http://en.wikipedia.org/wik...

Bots are NOT any AI. They simulate and emulate human players in multiplayer games. They take the positions of player slots in multiplayer games. I have been playing with bots since Quake. By your logic, the zombies in L4D are bots, or rather, the enemies in any game are bots.

They are not. These enemies in Titanfall are not bots. You're making yourself look incredibly foolish by continuing to either ignore me and many others correcting you for the umpteenth time or by simply not having the mental capacity to absorb new information. No one who knows anything about bots would agree with you. Which again leads us to the crux of the matter: YOU DON'T KNOW WHAT YOU'RE TALKING ABOUT. Most people are smart enough to know to stop talking when this becomes apparent.

NewMonday4180d ago (Edited 4180d ago )

@LightofDarkness

"For the last time..Bots are NOT any AI"

from your link:

"In video games, a bot is a type of weak AI expert system software which for each instance of the program controls a player in deathmatch, team deathmatch and/or cooperative human player, most prominently in the first-person shooters (FPSs). Computer-controlled bots may play against other bots and/or human players in unison, either over the Internet, on a LAN or in a local session.[1] Features and intelligence of bots may vary greatly, especially with community created content. Advanced bots feature machine learning for dynamic learning of patterns of the opponent as well as dynamic learning of previously unknown maps"

LightofDarkness4180d ago (Edited 4180d ago )

@NewMonday: Please, which part of all that is troubling you? It all perfectly agrees with what I said. And completely disagrees with what you said. Quoting it back to me isn't necessary, I'm quite capable of reading comprehension. However, if you are not, then you need more help than I can provide.

Perhaps the most important part is in this line:
"a bot is a type of weak AI expert system software which for each instance of the program controls a player in deathmatch, team deathmatch and/or cooperative human player"

Again:

"controls a player"
"controls a player"
"controls a player"

The Titanfall AI do not control players. They are simple enemy AIs as found is countless other FPS games. Even the Titan itself is put into a simple "Guard" mode when the player has left the cockpit. Any player worth their salt would be able to take it down without much hassle while a human player is not inside. It can't rack up the same points from kills as you can while inside it or outside it.

fanboybeatdown4179d ago (Edited 4179d ago )

@ all the people arguing with NewMonday.

Wtf is wrong with you guys?
You argue with that fanboy as if you can somehow change his mind, knowing full well he's a Sony fanboy and will troll and spin until the sun goes down.

Save yourself some trouble and don't bother.

All that can be done on n4g is debubble the trolls like him and leave them to wallow in their own filth.

If we feed the trolls they just get louder, crowing for more attention.

r2oB4179d ago

@ light of darkness

A.I., bot, whatever you want to call them... The point is they are not human. That seems to be the gripe people are having. Worst case scenario they are either OP or bullet sponges (both of which are not fair or fun IMO)... Best case scenario they play like human players, which lends itself to the point people a trying to make, why not just make more human players instead (even optional). If they felt 6v6 is the sweet spot, why make almost triple the amount of non human players? Why not make it 6v6 with a possible 6v6 extra Titans only. They feel 6v6 offers the best experience, but have they explained why? Why mix human players, Titans, and AI/bots? Why have extra AI/bots (not Titans) instead of extra human players? Are they just meant to be easy targets so that players can reach their Titanfall quicker?

+ Show (15) more repliesLast reply 4179d ago
Charybdis4180d ago (Edited 4180d ago )

They should do an open beta before releasing the game, would also like to have a demo available.

DJustinUNCHAIND4180d ago

Maybe that's because the media has actually played the game, and can speak to it's quality.

Dpooly4180d ago

wasn't it the media that gave colonial marines high scores before it was released and made alot of people very angry?

1lawrence4180d ago

Yea like gta4 f the media hype

Fizzgig4180d ago

I refuse to believe any media hype these days.

andrewsqual4180d ago

Strange reaction from the same website back then http://www.nerdacy.com/2013...

Letthewookiewin4180d ago

Ya it's been nothing but damage control from Microsoft since the first anouncement and now this.

TekoIie4180d ago (Edited 4180d ago )

People should probably do some research:

"Those waves of easily slain AI Grunts aren't just for show: as with the Creeps in a Multiplayer Online Battle Arena title, they create a base level of threat that subtly impacts on the player versus player combat. You can convert them to your side by plugging one with a Data Knife, which may be worth doing when the opportunity presents itself, but probably won't turn the tide of battle by itself. You can also concentrate on killing the other side's Grunts to grind XP at relatively low risk (more kills equals faster Titan summons)."

It's also shown in the announcement trailer from E3: http://youtu.be/goe6IB1DLZU...

I actually think this is an interesting mechanic to play around with in the game :)

+ Show (3) more repliesLast reply 4179d ago
mochachino4181d ago

I totally agree that it's all about the optimal number of player for the map size but often (not always but most of the time) if the maps are smaller they did so to have better looking graphics, like Gears.

So the count is probably low so the graphics can attempt to impress, or not disappoint.

Kleptic4180d ago (Edited 4180d ago )

i've seen this argument left and right...but, clearly, this isn't the case...at least imo...

BF4 has 64 players, with options for 2 commanders and 4 spectators for any given server...that is 70 clients actively connected to any given server...

and, don't get me wrong, BF4 is still a mess as far as stability, consistency, and networking in general...but one thing it does right...is blows away EVERY other multiplayer game visually...BF4 so far looks blatantly more impressive on a technical level than what i've seen of TF...and even if TF gets some major updates before release, i simply can't see how its going to be so much better than bf4 by a margin as big as 12 vs. 64 players...

snookiegamer4180d ago (Edited 4180d ago )

Careful, you don't want to upset the Titan Fall fans by making sensible comments like that. I get the impression because it's one of the few X1 games of interest this year, some ppl are willing to die for it....

Yeh small minded dorks will put this down to Sony fanboyism...like they had control over 6 v 6.

Pathetic, now grow up zealots!

Charybdis4180d ago (Edited 4180d ago )

I do understand its finally a new interesting shooter ip. But in my opinion with only 6vs6 players just feels cheap and rushed. Certainly a larger player count could be done and would still be fun if they used larger scale maps.
That said I wouldn't be surprised if after a few months EA would come up with an expansion map pack allowing for more players for a certain amount of $. If they don't have enough resources certainly a high profile game such as this would allow for additional investment in resources.

LightofDarkness4180d ago (Edited 4180d ago )

Sensible? You're comparing two VERY different games. Do you think it makes sense to compare Uncharted's MP to Battlefield's? Do you think LOL and DOTA 2 suffer from lower player counts and AI grunts?

The number of players doesn't make the game better. If it did, MAG must've been the most impressive and amazing multiplayer experience of all time. Surely, even Battlefield doesn't compare to the majesty of MAG, right? Or even Planetside 2, heck, PS2 must bring tears to the eyes of the mere mortals lucky enough to have experienced it.

Oh, it doesn't? I wonder why that is? Surely, the gameplay doesn't matter, it's the number of people who can play it at once that matters, right?

Kleptic4179d ago

Obviously my comparison was related to visual fidelity...having nothing to do with either title's gameplay...

Tiftanfall does not have the same technical prowess of BF4...its not a debate...its not even close...BF4 has 5x the player count...the post i responded to stated that the player count of titanfall was kept 'low so graphics can impress'...I was merely stating...wrong...

+ Show (1) more replyLast reply 4179d ago
Bigpappy4181d ago

I don't see why this is even controversial. The developers of the game should always decide, as it is their vision. If you don't like their game or trust their judgment, you have Battlefield and COD on all major formats.

green4180d ago (Edited 4180d ago )

"I don't see why this is even controversial". Really????

If Xbox One FCC certification can be a big thing, then why can't this? If not 6 vs 6 it will be something else. There must always be something else for them to complain about.

The game is just 2 months away. I will wait for reviews and player feedback and if good, Titanfall will accompany my purchase of an X1.

VENOMACR12274180d ago

Funny, there are hundreds of comments about on arguments negative against 6v6, but one positive comes out and no one says anything. N4G is filled with Sony fanboys and they would love nothing more then to see Titanfall fail all because they cant have it.

Guess what? The game is still going to sell incredibly well and will be right up there for game of the year. Since when is 64 players or 32 players the standard? Why is more better? I'd rather run around with 5 of my friends then 12 morons who are hiding or not playing the objective.

Titanfall will do just fine.

Mr-Dude4180d ago (Edited 4180d ago )

How much I love gaming on my PS4, i don't want games to fail... I think no one actually. Games cost a fortune to make, and less money for the next project means crappy games. And on a side note, this game is being hyped to much... just like Killzone: SF was, and that was an okay game, gameplay wise.

Me personally couldn't give a crap if TF comes to PS4 or not, it's not my type of game. I take a singleplayer game anyday over a multiplayer only. Sure, there are some Sony fanboys who troll the sh*t out of this game, but Xbox fans are no different

kneon4180d ago

Anyone can have it, it's not an xb1 exclusive, it's also on pc.

snookiegamer4180d ago

The amount of ppl that are trashing/defending a game that isn't even out yet....what a load of planks.

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150°

Titanfall head responds to Helldivers 2 crossover pitch, and fans are already cooking

In a simple and concise post on Twitter, head of Respawn Entertainment Vince Zampella responded to fan requests for a Titanfall x Helldivers 2 crossover two love heart emojis, praising the idea.

90°

15 Underrated FPS Games You May Want to Try

Popularized by Doom in 1993 and still making video game haters gnash their teeth today, first-person shooter games are the best thing to happen to gamers since pizza rolls. So here are 15 underrated first-person shooter games you may have missed.

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Jiub1016d ago

Although the late 2000s Turok wasn't my favorite, I would love a new entry. Open world survival with shotguns and dinosaurs. Not sure how we'd get the fusion cannon, but that would be pretty sweet too.

MadLad1016d ago

Lol

All of these games are pretty much universally praised. Outside of Timeshift I literally own all of these.

Venoxn4g1016d ago (Edited 1016d ago )

XIII, The Darkness 2, Far Cry: Blood Dragon, Timesplitters: future perfect, Bulletstorm are awesome games

gurp416d ago

I played them all, they are all good in their own way
I used to be obsessed with FPS games

60°

An ode to Titanfall: The last twitch shooter I'll probably ever enjoy

Windows Central: "Titanfall 1 is being sunset, taken off storefronts by EA. While the servers remain live for now, one has to wonder just how much time it has left. I look back and pay tribute to the last "twitch"-styled shooter I ever truly loved."

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