"Mastering hard games can be supremely rewarding, but overcoming a punishing encounter in Knack more often draws a sigh of relief rather than a loud whoop and fist pumps. You have such a narrow range of basic attacks that staying alive is less about strategy and more about spamming the dash-evade mapped to the right stick. You have three super attacks which look amazing and devastate your foes, but it takes so long to harvest enough yellow crystal shards to activate them that you never feel good about burning one. Knack is an occasionally handsome but joyless grind of a game – an adventure full of ancient relics that plays like one as well."
Sony might be gearing to launch a new Knack game, a franchise that has had received quite a polarizing reception from the community.
While I did actually enjoy the Knack games, and found the reviews overly harsh, I do feel 2 games were enough unless the series was revitalized in a major way. For me, that would be a new Knack game for PSVR2. With the increased hardware power, those HD particle effects would be pretty awesome, surrounding the player at times. Astrobot proved that platformers can be amazing in VR, so let's hope that's where they're going with this, if real!
Translation: the next best game of all time is coming soon! Show me the money, Knack!
Surprised to see them continue this but considering how invested they are in the IP and the wider appeal, there must be some commercial sense to continue with a 3rd title
Alex S. from Link Cable Gaming writes: "Over the last 26 years, Japan Studio has delivered some of the marquee games for the PlayStation family of consoles and gave us some of our favorite gaming memories. So as Japan Studios sails off into the sunset, we wanted to dedicate a Top 10 article to the best Japan Studios games, ever."
Loved locoroco and legend of dragoon. Never played gravity rush or even ape escape but I heard good things.
Beyond the memes, Knack is just a solid platformer that deserves a new home on the PlayStation 5.
I'd rather they make a new platformer IP. With Sackboy and Astro's Playroom PS5 looks very good for the platformer genre so far
I think it would be great if they rebooted it, keep the visual style, but change the tone of the story and voices to match. This game looks like it should have a semi mute protagonist with a silly professor and his rebellious apprentice. Instead knack sounds like a brainwashed soldier, the professor like an angry divorced dad, and the kid is such an average joe. And the story takes itself way too seriously, it's so clashing with it's art style
It's time for Ape Escape PS5, Dual Sense Enhanced.
Give me that first. Then whatever.
It's really not.
The first really didn't deserve a sequel, and the sequel, itself, was nothing special.
Interesting to see what the UK reviews say about the game, might be different from the NA reviewers.
Reward? What more do you need rather than beating the game and getting trophies? In some of the oldest games, they are just challenges with no rewards other than beating the game.
What the frick? It's a really fun game. Why are reviewers slamming it?
Another excellent review. Well written, punctual, to the point and most importantly, unbiased. The same guy that put together sony's ps4 is the guy that made the game, correct? corny something. I forgot his name.Just asking.