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"It's less to do with specs and more to do with what you do with those specs"

Xbox One launch title devs on the Xbox One power debate.

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GarrusVakarian1386d ago (Edited 1386d ago )

Of course, optimization is a key role in console development, but the better the specs you have the more you can do with those specs.

For example, nearing the end of the PS4 and X1 cycle, the power gap between them will most likely get bigger and be made most apparent by 1st party developers.

Mikelarry1386d ago (Edited 1386d ago )

exactly but this dev didn't properly optimize their game or even use the tools they provided properly as i just read a joystiq article that reports frame rate drops in dead rising and that on 720p SMH

article

http://www.joystiq.com/2013...

NewMonday1386d ago

sound like

"It's not the size that matters, it's how you use it."

Eonjay1386d ago (Edited 1386d ago )

Quick thoughts on the "Resolutiongate" scandal.

This is a tough one. Yes optimization is key but why are we assuming that developers aren't optimizing games. Lest we forget that GT5 on PS3 ran at 1080P 60FPS almost flawlessly. Using Forza 5 as a benchmark for where other titles should be is nonsense. Microsoft has to tread a very thin line.

They can't make it look like their system is weak, but at the same time, they don't want to dump blame on the developers. Mark Ruben took the queue from Metro and stated that Dice, Respawn and Double Helix were all having the same issues. Now Capcom too? The common denominator is the Xbox One hardware, poor tool chains, or both.

gaffyh1386d ago

"It's less to do with specs and more to do with what you do with those specs"

And the same goes for Sony, but they've got way better specs, which means they can do a lot more with those specs.

/lawyered.

darthv721386d ago

while i agree that better specs leads to better overall potential. I am reminded of how consoles of yore had limitations and it was the creativity of the developers in finding ways around those limitations.

a good example was the genesis. just look at the games at or near its launch (altered beast, thunder force 2, etc) and compare them with those near its end (thunder force 4, ranger x, gunstar heroes, etc).

it was the same hardware throughout but they just got better at making the hardware (limitations) seem less and less because the familiarity and programming tricks.

Achieving more with less is not the same as achieving more with more but there needs to be some respect given to those who are able to get results from obvious limitations.

mewhy321385d ago

So it's not the size of the boat it's the motion of the ocean???? But man it would take a long time to get to europe from the u.s in a row boat.

+ Show (2) more repliesLast reply 1385d ago
Godmars2901386d ago

Except given that the current, 360/PS3, gen was about multiplatform, broad appeal over optimization or specialization, that doesn't say much about the soon to be "next gen".

Not that how one platform handled the latest COD speaks well of it. And still their competition has a better rep and more experience where getting the best out of their hardware is concerned. Of actually optimizing.

DeadRabbits1386d ago

There is no sugar coating it, the xbone is an inferior piece of hardware compared to the PS4 and will only maintain a niche market in NA!

By the time the "Cloud" becomes a real player the whole landscape of gaming in general will have changed again!

rainslacker1386d ago

I think if specs didn't matter they should just say what they are. :)

internet goers will go on like they will regardless, might as well make it as factual as possible.

Either way the truth will come out soon, and the conversations won't really be any different.

+ Show (1) more replyLast reply 1385d ago
Chaostar1386d ago

Where have I heard this before... Oh yes...

"it's not the size that matters it what you do with it that counts"

Lmao.

jackanderson19851386d ago (Edited 1386d ago )

just for the record it does have to be bigger than 3 inches... i know completely unrelated but 3 is actually the magic number

Chaostar1386d ago

What about 2inches upscaled to 3?

jackanderson19851386d ago

depends who you talk to... certain devs will make it out to seem as such... but hey as long as it moves at 60fps right?

Sci0n1386d ago (Edited 1386d ago )

its not the size of the boat but its the motion in the ocean, its not the specs of the one but the power of the clouds.

majiebeast1386d ago (Edited 1386d ago )

Nah it has to do with specs. Infamous Second Son shows what is possible on a first generation PS4 game, hell Killzone SF shows that and its a launch title.

Soldierone1386d ago

Until you eventually hit a wall, and no matter how you tweak it, you simply can't make it any better.....

Magicite1386d ago

all good things once come to an end

Soldierone1385d ago

Some things faster than others, haha