At this point, Assassin's Creed should be much smarter. It should do a better job weaving its modern-era storytelling into its 18th century romps, rather than yank us out of the exciting stuff to hear endless, confusing diary entries from Desmond Miles every once in a while. It should shrink its island-hopping enormity for the sake of better-choreographed missions—ones that we might actually play the way they're designed if not for the morons holding post. And it should make us feel excited to be bloody pirates, not bored with all-too-somber brooders or all-too-obvious archetypes.
Instead, what should have been a rollicking thunderstorm of open-seas adventure will probably make players seasick with disappointment.