OXM:It's taken me a while to warm up to Ryse: Son of Rome's Xbox One SmartGlass features. I like how they work on paper, but they seem troublingly out of synch with the game's fiction - how are players supposed to feel steeped in that lush barbaric world, if you're going to urge them to pull out a smartphone or tablet? But I'm perhaps being over-sensitive - as is my wont - and at the end of the day, Ryse's SmartGlass features are optional. Here's a little chat with Justin Robey, Microsoft's senior producer, about how Crytek and the manufacturer have made those touchy-feely auxiliary mechanisms feel like a natural extension of the game.
From underrated Xbox One launch titles to absolute emperors of the strategy genre, history heads will love these games based around Ancient Rome.
Ryse was awesome, i have no idea why it wasnt recieved well and why we havnt seen another, Rome conquered so much, you could take the action anywhere, and it looked great when xbox one came out, now would be even better.
Ryse: Son of Rome was an Xbox One launch title that has been left to collect dust, but Crytek should set aside Crysis and give Ryse another shot.
I really liked the original Ryse but Crytek doesn't have the funds. The mismanaged their properties and let EA raid them with Crysis for the duration of their relationship. Right now they are working on Crysis 4, I doubt they can spare resources to work on a Ryse sequel.
I recently bought it for the steamdeck and have to say... 60fps is a game changer. I really wished MS had gotten a one x patch or series boost mode option but sadly, nope. Other games that definitely deserve a second chance (esp on steamdeck/pc) are quantum break and sunset overdrive. Both deserved 60fps support on one x / series but you have to go to PC for that.
Rumor has it Crytek had plans for a Ryse 2 but due to the low turnout for XB (at the time) it was shelved. They really should give this another shot. i dont care if its multiplat on PS and XB and PC and Switch... just so long as part 2 gets made.
Game was good enough, not great.
Graphically it was top notch. Still holds well till this day.
Xbox Game Pass Quests recently reset for the month of August. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.
This is not what I would call value for money spent. They give you quests in liveservice games to get you "re-engaged" with the monetization schemes or to get you hooked or so you at least spend some extra on skins and loot boxes. Then they dole out paltry points after you have already paid extra for whichever liveservice within a liveservice that you are already paying for. My worry is people can't actually be that stupid to fall for this, can they?
I might have to invest in a smartglass tablet. A lot of games for X1 seem to be getting cool apps for it. Would really like to have the BF4 and Madden 25 apps, they both seem very useful.
@Iamsuperman
Have you seen the Madden 25 app? It essentially give you a bunch of stats from the game you are playing. The stats pertain to what the other team is doing offensively, and lets you use those stats to call defensive plays. To me, something like that would be a very handy tool to have and definitely provide an advantage.
this was originally a kinect 2.0 game kinect 1.0 didnt work at all for the most part and i dont have faith in kinect 2.0 or other broken stuff ms sends my way
This screams gimmick.. if it was a real feature you would have to use it..
If it wasn't for Nintendo Wii U or the PS Vita they would have never thought to try to do this..
Total gimmick..
Pfffftt...hahaahaha *walks away*
Why would you play a console game with a tablet sat next to you to use when you can just bring up an options menu with your controller?? Like Kinect, it's just being different, for difference's sake rather than any real justification. Sounds like gimmick to me.
So you're playing an action/adventure game, and you're required to put down your controller, pick up the tablet, do something on there, then put that down, then pick up the controller. Rinse, repeat. This is where I feel Nintendo made good progress with the Wii U controller as being a combination of the two.
The only justification i can see for this functionality is if you're playing with another person in the room, who wants to be a part of the experience. Kinda.