DSOGaming writes: "Polish gaming website, Gazeta Prawna, has revealed some interesting information about the development cost of The Witcher 2, as well as the development for both The Witcher 3 and Cyberpunk 2077."
"What’s also great here is that CDPR has achieved financial independence. According to Kicinski, the company has $8,32 million which allows financial independence." That's quite amazing honestly. With the high cost of games these days, coupled with how much effort and detail is put into their games, having $8 million (in cash? funds?) is pretty amazing. According to VGChartz, The Witcher 2 has sold roughly 1.5 million copies, so if that is anything to go by, The Witcher 3 should easily sell at least 2.5-3.0 million copies since it will be coming to PC and Next-Gen consoles. Even if they only sell 2.5 million copies, at (hopefully) $30/copy, that's $75 million...
they will profit big time on both games.. witcher 2 should have sold way way more on pc but still nice! cdpr is one of my favs! up there with naughty dog for me..
"According to VGChartz..." http://patdollard.com/wp-co... You need to keep in mind that ~1.5 million number (PC + 360) does not include any digital sales.
Which is the way most PC games are sold. The Witcher 2 is an amazing game and easily one of my favorites this generation. It deserves to sell very well.
Yup, and the digital sales of Witcher 2 absolutely dwarfed its retail counterpart since the retail rendition came with DRM.
That's a pretty low cost for such a quality game they made. It's pretty amazing really, compared to *cough* how much other publishers are spending.
I'm pretty sure I read TW2 sold over 3 million. Vgchartz is invalid in PC sales numbers.
No they are a valid source (for the most part) just they do not include digital purchases. Most PC gamers bought Witcher 2 on gog and Steam.
LAWSON72, what did I just say? They are invalid in PC numbers. I think you just read me saying 'invalid.' You only proved my point by stating most people buy from Steam and gog. Digital sales.
"The Witcher 2 has sold roughly 1.5 million copies" I'm guessing piracy had alot to do with that number. not to say that it didn't sell well at all. This is another reason why devs are bringing their games to next gen consoles. At least then they know the platforms are reasonably protected from piracy.
That 1.5 million copy's are boxed only. They never factor digital into the sales numbers.
Most PC game sales are digital in the age of Steam and similar services, which statistic data never collects.
Yea this game was pirated real badly. I think it was around 5 million illegal downloads. Damn shame seeing as how they could have made more money. Hopefully the witcher 3 helps boost them even higher in the gaming market.
I actually expect 3 to approach Skyrim numbers (but not quite get there). I'll guess ~7-8 million.
I know some casual type of gamers and none of them ever heard of The Witcher. This game will do well but not as well as Skyrim. Those who have heard of it are mostly PC gamers and on consoles it is not well known
"consoles it is not well known", well that will change in the coming console generation.
Just wait until the gameplay reveal. I have a feeling that will catch many people's eyes.
Wow, I was expecting their development cost being a lot more, at least 3 times more than that. Impressive for how low the development cost is and how amazing the quality of the game is, from the artwork, soundtrack, gameplay and visuals.
why do other games cost soooooooo much and they of lesser quality?
Do note though that the numbers for The Witcher 3 and Cyberpunk are for 1st half of 2013 and not total. The total amount will obviously be higher
Well the game is developed in Poland, when you factor in salaries 3d modelers, programmers etc. get it's not the same as a game developed in North America for example. I've come across artists from China and Russia that are far cheaper in doing amazing concept art versus artists living in North America. That's why you'll see some amazing looking games with a lower budget.
That's a very good point.
Not paying for Hollywood talent also cuts down on the budget. Just sayin'
witcher 3 full budget is over $30 million the average budget for a AAA game is like $25 million
what format is the money written in, sorry, I am confused is it like 10.3 million and 2.8 million or is this like polish currency or something, and if so, could someone say what that would be in USD?
USD. Do note though that the numbers for The Witcher 3 and Cyberpunk are for H1 2013 and not total
That's insane, but I really didn't expect anything else from CDProjektRed
yeah im not quite sure how to read that. Thanks public schooling -___- im just going to say it is indeed like 10.3 million and 2.8 million
“Currently, we are working on two large productions (The Witcher 3: Wild Hunt and Cyberpunk 2077) - and two smaller titles (the first one will launch after the new Witcher). interesting.
Now that is a budget done right.
ikr! :) even simple calculation at $40 times 300,000 thats $12000000, and saw a post the other day about need for speed underground 3 wanting 10 million copies sold to work.
10M copies to work?! Wth is that development suicide? O_O
I hope the M$ money was good enough to make W2 a 360 exclusive!
It wasn't a 360 exclusive...
It was console exclusive...
@WackyVee Console exclusive? Ummm no. Not even a little.
i had it on pc ages before it arrived on 360 lol
Wow! Low development cost means a high profit margin? Who would have guessed. Step it up other "AAA" studios. -_-
this is why these type of devs gonna cause the video game crash again. Cries all the time when your games doesn't return you money.
its good to know that aa games like this are still within the range of 10 to 20 mill to create....was surprised to find out that the first gears of war cost just 10mil dollars to make.im really looking forward to the games of this gen especially since ms is budgeting 1bil for games development alone...from all they've announced so far may be they have spent just less than 200mil dollars.
With how expensive game creation is these days, being able to budget a triple-A game like one of CD Projekt Red's is quite an accomplishment. It means the company is using their resources to their fullest extent and not wasting money on trivial expenditures. I'm betting, for example, that budgeting for marketing isn't as much as for other games, since CD Projekt Red gets a lot of use from social networking and word of mouth, which are more effective for gaming than any other medium. This is VERY smart. And for the record, Cyberpunk is possibly my most awaited game EVER. I'm a HUGE fan of the Cyberpunk tabletop RPG. When I heard CDPR was making a cyberpunk(lower case) game, I got excited. When I found out it was a Cyberpunk(capitalized) game, I almost lost my shit.
More than happy to support this game and these devs, wish there were more like them.
It rains MONEY = new AWESOME quality games from CDPR in the future !!!
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