Push Square: "It was only a matter of time before FuturLab hit the big time. The brilliant Brighton-based studio has been gradually growing in stature over the past couple of years, and it seriously amplified its street cred by revealing Velocity 2X during Sony’s globally broadcast GamesCom press conference yesterday. The full sequel to last year’s award-winning PlayStation Mini promises the same heady mix of arcade action, but throws a side-scrolling spanner into the works. We were lucky enough to catch up with managing director James Marsden ahead of the big reveal in Germany to grill him on the finer details regarding the just announced PlayStation 4 and Vita follow-up."
Despite being Sony's handheld that couldn't quite make it, there's no shortage of the best PlayStation Vita games.
TSA writes: "Time is frozen for Lt. Kai Tana as she looks at her surroundings, travelling at a seemingly impossible velocity while navigating sharp corners and narrow tunnels with guile. She has to get home, and no one is going stop her, not even the nefarious General Glaive. The illusion is quickly shattered, as I crash into one of the nearby walls. Without a second thought, I press restart for the thirteenth time. This is Velocity 2X, and I have to get her home."
VGChartz's Evan Norris: "Switch owners who never attempted Velocity 2X on Vita or PS4: do yourself a favor and check it out, especially if you enjoy scrolling shooters and/or fast-paced platform action. While some of the storytelling is tonally out of sync or corny, and a few stages outstay their welcome, the majority of the game is fast, fluid, layered, varied, replayable, and attractive. Don't wait another four years to play one of the better indie game on the market."