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Jonathan Blow Talks Game Polish and how Visuals Impact “the Interactive Experience”

Jonathan Blow, the always outspoken developer behind the upcoming game The Witness (which hits PS4 first on consoles), took to his Twitter account today to voice his opinion on visual polish in video games. - PSLS

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playstationlifestyle.net
first1NFANTRY4335d ago

As much of a douche this guy comes off as i'm looking forward to playing The Witness.

Rhezin4335d ago

meh, I kinda wish it was a sequel to BLOW. That game was incredible.

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Braid Creator is Developing a Purely Roomscale VR Game

Braid creator Jonathan Blow is developing a roomscale VR game with no "concessions for seated or stationary play."

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xrsource.net
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Come Join Me in the Cult of The Witness

The Witness might be one of the best games ever made. A fun, frequently frustrating study on mysteries, humanity and a love of true magic.

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play.jumpcutonline.co.uk
NecrumOddBoy1523d ago

The Witness is pure brilliance. I platinum'd it on PS4 and recently replayed it on PS5. It's definitely an incredible experience that requires no spoilers so just let the island guide you. Yes, the puzzles can get tough but they are never beyond completion so take come back and go see other things. There is also a ton of storytelling and mystery in the visuals. The Witness is the first game I have played that really took my mind to new heights of creative thinking and perspective. This game is more than meets the eye and 100% a masterpiece.

RobDealer1523d ago (Edited 1523d ago )

100% agree! This game offers such a unique challenge.. growing up I used to think that Midnight Resistance was tough, then Super Ghouls 'n Ghosts.. fast forwards to Bloodborne, Dark Souls 3, Destiny's Raids.. but this game was on another level. And when you finally finish it you feel great satisfaction! Trippy ending too 👌🏻

Everyone should also try Superliminal.

Rebel_Scum1522d ago

Seriously though fuck town and mountain lol.