Gary Swaby at TheKoalition.com writes: Finally we've reached twenty episodes of the Turn Based podcast, the only podcast in which we discuss nothing but role-playing games. We had an informative show this week in which we went back and forth on a number of different topics. This week we put the spotlight on The Elder Scrolls online as host David Jagneaux managed to get some hands-on time with it at Quakecon last Friday. We touched on everything that has us eager to play the game, while also having a full blown discussion on how Bethesda and ZeniMax can make The Elder Scrolls online stand out from other games in the now crowded MMO market.
David also explained why Everquest Next really is the next exciting thing to happen in MMO gaming. Be on the lookout for a full article detailing all new information about Everquest Next.
Azfar from NoobFeed writes- The spirit of The Elder Scrolls Online 2025 is what really makes it stand out. It has all the things that Elder Scrolls fans love: stories that are driven by the players, a lot of history, and the chance to discover a strange and wonderful world. A massively multiplayer online game will value players' knowledge, creativity, and time, whether they play alone or with a group.
The Elder Scrolls Online launches Seasons of the Worm Cult today on PC and Mac, and Wccftech has all the details straight from the developers.
MMORPG The Elder Scrolls Online is celebrating its tenth birthday by rolling out a large number of improvements and changes.
First thing that jumps out at me, is that it will be on console. That is an automatic huge audience who are already huge fans of the series. Next is that there are no monthly fees. They were also smart to include Tameril, especially Morrowind. The game covers some serious square miles.