A small, independent games studio describes, in short, their process of making a game.
I was hoping to read some in-depth things but thanks anyway.
All in good time. I don't really want to clutter the site with articles, and there is plenty of 'in-depth' dev diaries elsewhere (I think?!). So I was thinking of about an article a week. Sometimes from me, sometimes from the programmers. Go more in-depth from there. You should realize, we are still small and we work on small, free games at the moment. That's the only way to gain experience and move on to bigger projects. That's actually going to be one of the next topics. And finally, if you want to make games... it's actually very simple. If you're a programmer who wants to make games, find a designer who thinks similar to you. If you're a designer, find a programmer. Decide what you want to make and go. Not really much philosophy :) Anyway, thanks for reading!
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