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Dark Souls II: E3 Hands On Preview – Cue Controller Throwing Rage Quits | C.O.G.

The hardest game ever made has a sequel. The team at C.O.G. played it and DIED. Check out impressions, screenshots and video inside!

Dark Souls. The name of the game alone strikes fear into the hearts of stalwart gamers across the world. An absolutely punishing experience that on more than one occasion induced fits of controller throwing rage in my living room. It was AWESOME. The team at From Software is back at it again with Dark Souls II and if you thought they might go easy this round you would be mistaken. They are prepared to take you on another frustrating yet immensely rewarding journey. As I sat down with a couple members of the From Software and Namco Bandai team at the recently passed E3 one of them warned me simply with this – Shawn, this game is hard as shit. You might wanna call your mama and say goodbye because you might not make it out alive.

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Yi-Long1073d ago

... in Dark Souls. It's hard, but FAIR, not frustrating.

Great game.

CrossingEden1073d ago

blight town was the epitome of unfair and frustrating

Bier1073d ago

those damn poison darts and mosquitoes...

GrumpyOla1073d ago

Once you get the Fog Ring it's much easier.

Digital_Anomaly1073d ago

Hahaha... you're a better man than I!

Well to be fair I don't really controller throw anymore but I've definitely walked away in frustration a few times!

Yeezus1073d ago

Never wanted to throw my controller while playing demon Souls or Dark Souls. Just makes you try harder and think smarter.

j-blaze1073d ago (Edited 1073d ago )

the game is getting great previews, hope they make it even more harder than Dark Souls with lots of traps and lurking enemies xD

jessupj1073d ago

"In an effort to make a punishing game even more punishing though the team decided to make the backstab more of a gamble. It can miss and the consequences can be absolutely devastating."

I really don't like the sound of that.

Dark Souls has never been about gambling and x% to crit. It's purely about skill and technique. To be arbitrarily rewarded for a backstab, yet then I die, respawn, and backstab the exact same enemy at the exact same location, I now instead miss and get killed. That completely goes against everything Dark Souls is.

O well, guess I'll never be backstabbing in DSII.

Still absolutely pumped for this game.

Ghostlily1073d ago

True in pve, but backstabbing has ruined the fun of pvp for many players. It's so overused and made fights predictable thus boring. I expected a nerf like this.
I think you might still be able to backstab effectively in DSII if you build your character for it. There could be rings or weapons that boost BS success rate. The important thing to th developers is to encourage diversity.

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