There’s a lot to like about Gravity Rush, Sony’s first-year Playstation Vita title that takes advantage of the next-generation handheld platform’s improved specs – and, appropriately, new gravity sensors – to deliver a beautiful game with a Moebius-inspired art style and a jazzy soundtrack. You’ll tilt and rotate your Vita to control protagonist Kat as she shifts gravity every which way while exploring Hekseville’s multi-level cityscapes that are straight out of Belgian-French bande dessinée comic books.
Sony is hosting its traditional conference just before the 2024 International CES in Las Vegas. Of course, PlayStation played a part in the celebrations.
damn that is aaalot of ppl
id rather have another Gravity Rush game than a movie tbh
PlayStation Productions and Scott Free Productions have launched development on Gravity Rush—a film based on the 2012 action-adventure video game of the same name.
hmmm... I mean if it's anime it could work. I have a hard time envisioning it in live-action.
Why are they making shows/films based on IPs they abandoned? First Days Gone now this, why?
Sony are going crazy at the moment with adaptations and I really think they need to slow down and make sure the first project or two they already have in production is good before they start churning these out
Sony Pictures is not like Sonys Gaming Division, they are idiots, they couldn't even get Spiderman right without backing off the MCU and now you have Spiderman-less spin offs, Venom was meh, Morbius was awful and we have Madame Web, Kraven, Silk and more coming out.
Today marks the 10 year anniversary of the Gravity Rush franchise! That means it’s been ten years since gamers in Japan first took to the skies and discovered Hekseville along with Kat on the PS Vita. To celebrate the occasion, we’re happy to share with you a new interview with the director of the Gravity Rush series, Keiichiro Toyama!
Wow, dude must have alot of time O_O Good job to him for figuring GR's alphabet. Now, only how to pronounce them?