Submitted by shutUpAndTakeMyMoney 779d ago | interview

AMD: There won't be a DirectX 12 we will integrate "other technologies" into our GPUs.

Taylor was responding to a question about next-generation GPUs and technologies that they can be built around, where Taylor replied they'd normally build them around new DirectX versions to help the next-generation GPU architectures, but there won't be a DirectX 12, which means AMD's next-gen GPUs will integrate other technologies. (AMD, PC, Tech)

yewles1  +   779d ago
*popcorn and 3D glasses* *anticipates the stupid*
#1 (Edited 779d ago ) | Agree(10) | Disagree(8) | Report | Reply
OpenGl I hope. Sick of depending on this one company that hates games.
hiredhelp  +   779d ago
Sick of depending on this one company that hates games.

That a joke..
Elite_737  +   779d ago
I don't know why you got so many dislikes. OpenGL does everything DirectX does, except it works on any platform (including PS3, PS4, Linux, Mac, etc). With DirectX, you have to rely on microsoft to get good updates, and even then It only works on Windows and Xbox. If OpenGL becomes the standard in graphics APIs, there probably would be a lot more games that support other operating system.
LAWSON72  +   779d ago
No joke, MS does not care about games they care about sales and apparently they think apps with tv, movies, music,and sports will get them more money and sales. They would rather work on games that are fun for mom and daughter than make a new ip that is for the core gamer.
#1.1.3 (Edited 779d ago ) | Agree(15) | Disagree(2) | Report
3-4-5  +   779d ago
uhh..I have AMD...always have...I've always been able to play games fine....

You lie
adorie  +   779d ago
I'm guessing plenty of people here don't see why getting rid of Direct X would be better going forward.
Complacency and chasing a mould only hold this industry back.
Ju  +   778d ago
While OpenGL is a nice open API (I use it primarily) it has it's limits when it comes to system integration. Its memory management will never be integrated into the OS - it would require a kernel level implementation, not just a driver. Same with the mess which is OpenCL in combination with OpenGL. Two competing API (almost frameworks) which battle for compute resources. This could be done much more efficient if done within one implementation. OGL 4.3 compute shader are almost inaccessible because while the standard has been released for a while almost no driver supports it. And OpenGL adds quite a bit of API overhead. But, well, DX locks you into Windows. Not much of a choice here either way.
#1.1.6 (Edited 778d ago ) | Agree(0) | Disagree(0) | Report
The_Infected  +   779d ago
Is this a good thing or bad thing?
#2 (Edited 779d ago ) | Agree(4) | Disagree(1) | Report | Reply
ninjahunter  +   779d ago
For the most part, all i see is that hardware wont go obsolete nearly as quickly.
hiredhelp  +   779d ago
This is a good thing kratos it means next gen consoles are now getting DX11 It means AMD have something up there sleevs they wanting to add to DX11.
Look at the tressFX somert small but maybe a test in the waters for something bigger eaither way next gen gonna be soo much better for both sides.
Ju  +   778d ago
That just means we probably get another API. The challenge is that with the tighter integration of CPU and GPU our SW libraries (and OSs) must adapt. With the current APIs this is almost impossible.

AMD provides things like APP (Accelerated Parallel Processing) SDKs which provides new ways of HAS computing paradigms. Things like BoltC++, C++AMP, and OpenCL. But all those things are IMO in a very early state and got born because of the need to do things a differently than we were used to.

Sony claims to go "beyond" DX11. I haven't seen the PS4 SDK yet, but it's probably built on Sony's LibGCM framework - which is neither OpengGL nor DX - and allows compute withing the rendering pipeline. Their advantage is, they own the OS, and can move the necessary changes into that level.

Same goes with MS, btw. They will most likely have a very low level OS integration with its DX which is much closer to the metal - but will probably have extension which are only available to the XBox.
nukeitall  +   779d ago
This is a bad thing in the sense that if DirectX fades out, then there isn't as much competition to push new technologies forward.

OpenGL is nice, but getting the support of a company is also nice. In short, options are nice.

That said, this might just be nothing, and even mis-interpreted. Unless MS stops making DirectX, I don't see how AMD would go in that direction and think they will survive, contra nvidia.
WUTCHUGUNNADO  +   779d ago
DX isn't going anywhere... DX9 has lasted since 2001 with DX10 not doing enough to warrant attention. DX11 has it all right now so it'll be a while before a new API is released. All it means is that your DX11 card will be supported longer than you'll have it. We're all pushed to use DX over OpenGL since microsoft almost has a monopoly on PC gaming... it would be nice to see those options grow.
#2.3.1 (Edited 779d ago ) | Agree(0) | Disagree(0) | Report
psp2roundup  +   779d ago
Are we going back to GLIDE?
darthv72  +   779d ago
I hope so. It would mean I can resurrect my Voodoo5 5500 again.
legend911  +   779d ago
This will help with cross platform games, as well as graphics and optimizations as this will allow for more competitive development.
strigoi814  +   779d ago
Coz we will jump and use direct x13...lolz
LightofDarkness  +   779d ago
Cool. MS stated a few months back that DirectX is on the way out. They're simply moving Direct3D to the Windows core, Direct3D development won't cease, but it won't be so generational as it has been.
stragomccloud  +   779d ago
...still waiting on 8000 series gpus.
RandomDude655  +   779d ago
Raytracing and Open RT

Crytek-something similar

Or coding directly to gpu
#8 (Edited 779d ago ) | Agree(4) | Disagree(0) | Report | Reply
kikoano  +   779d ago
Its all because of this low end console tecnology its stuck for 5-10 years because of this junk!
GABRIEL1030  +   779d ago
Actually you can buy a Nvidia card. AMD is focusing in consoles.
Yodagamer  +   779d ago
That is part of the problem with graphic's inovation in pcs, most pcs can do far more than devs have shown since pc games are often ported up console games. Where it used to be pc games first and then it would be ported down to consoles. With the ps4 i expect pc graphics to get better since the console games will look better as well.
TheXonySbox  +   779d ago
Yoda,i said the same thing on a console thread; all the fangirls downvote reality.

lol @ delusional people
hellvaguy  +   779d ago
Without DX, it just reeks of fragmentation. Which will only make pc optimization even more difficult.
chukamachine  +   779d ago
Die dx.

die die.
Rockefellow  +   779d ago
Some interesting news, hampered by an incompetent writer. Even on N4G it's rare to see an article so poorly written that the title is a laughably broken mess.

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