Dealspwn: "Saints Row IV plans to go big on absolutely everything, and make its predecessors feel tame in comparison. But after the guided demonstration came to an end, we just had to know more about the super-powered sandbox.
Luckily, Saints Row Design Director Scott Phillips was on hand and eager to discuss his forthcoming fun factory. Over the course of fifteen minutes, I learned about the new abilities, presidential pursuits, multiplayer, upgrades, the new virtual city, and what it was like to be stuck in the middle of THQ's bankruptcy. If you're keen to find out more about Saints Row IV, you need look no further."