Try our new beta!Click here
60°
Submitted by -Mezzo- 1077d ago | opinion piece

Is frustration an essential part of game design?

Guardian - If a game makes you throw the controller across the room in anger and disgust, is it good or bad? (PC, PS3, Xbox 360)

Jreca  +   1077d ago
It's bad unless you have the urge to catch the controller another time. And even then, it's risky.
krazeecain  +   1077d ago
I think it's a matter of preference. Having a good challenge is absolutely necessary, the level of difficulty is the question. As long as the challenge is legitimate and engaging, then somebody out there will crave the challenge, no matter how difficult it is.
Danniel1  +   1077d ago
Frustration in of itself can be bad or good depending, but it's challenge that games require. Sometimes you face a challenge in a game that makes you want to throw the controller but you pick it back up and overcome the challenge. That is essential, without challenge it's just a mindless distraction.
FrostyZipper  +   1077d ago
Frustration can be a double-edged sword. On the one hand it may very well make you want to keep hammering buttons on your controller or keyboard and beat that one goddamn level to prove that game who's boss but equally it might also make you just, well, yeah, throw your mouse/controller at the screen and toss the CD in a furnace.

God Hand is probably my best (and worst) example in my own experiences with frustration related to video games as - on hard difficulty - entering a certain boss fight without the right powerups can pretty much stonewall your progress entirely unless you're an absolutely perfect player. On the other hand, yes I died a lot and in some instances it was pretty frustrating but it rarely quelled my desire to keep playing. Guess it mostly comes down to design, cheap death after cheap death will pretty quickly see you toss a game away and never look back.
GreenRanger  +   1077d ago
If you've gotten to the point where you're just completely annoyed and frustrated, then you just need to take a break for a while.
SethAFitzgerald  +   1077d ago
Frustration is not required in a game and there are many games that are basically free from any sort of frustration. However developers simply use it to make the game more "interesting" and sometimes go to far with it and end up making it annoying for the player.
OmniSlashPT  +   1077d ago
It's bad if its the games fault. If a feature or game design option is restraining you or blocking other options, then it's a malfunction. Now if you cant do it because the boss is too hard or you're not fast enough, then it's your fault. It's not that hard to distinguish both IMO
Donnieboi  +   1077d ago
I only like game that are challenging. MGO2 and Dark Souls mostly. Too bad MGO is offline now :(

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

NEKOPARA Vol. 2 to be Released in English on February 19th

33m ago - The English release date for the Steam version of NEKOPARA Vol. 2 has been revealed. | PC
40°

The New World Warriors: Street Fighter V's Familiar Cast Is More Different Than You Think

33m ago - GameInformer: We talk with Yoshinori Ono to learn how the team designed the colorful combatants... | Yoshinori Ono
Ad

Track the Release Date for PlayStation VR

Now - Sony is yet to reveal the exact release date for PlayStation VR. Start tracking it now using Releases.com | Promoted post
40°

Ys Chronicles II Is Available For Your Smartphone Now

1h ago - Throw yourself into your enemies as this classic action RPG comes to iPhone and Android. | iPhone
40°

WATCH: 5 essential executions in Hitman's beta

1h ago - GR: Now's the time to get an early feel for the new Hitman, as the latest stealth assassination... | Hitman
40°

Memorable Music in Gaming #19

1h ago - Chalgyr's Game Room writes: Some games are ingrained in our memories due in large part to thei... | PC