60°
Submitted by -Mezzo- 855d ago | opinion piece

Is frustration an essential part of game design?

Guardian - If a game makes you throw the controller across the room in anger and disgust, is it good or bad? (PC, PS3, Xbox 360)

Jreca  +   855d ago
It's bad unless you have the urge to catch the controller another time. And even then, it's risky.
krazeecain  +   855d ago
I think it's a matter of preference. Having a good challenge is absolutely necessary, the level of difficulty is the question. As long as the challenge is legitimate and engaging, then somebody out there will crave the challenge, no matter how difficult it is.
Danniel1  +   855d ago
Frustration in of itself can be bad or good depending, but it's challenge that games require. Sometimes you face a challenge in a game that makes you want to throw the controller but you pick it back up and overcome the challenge. That is essential, without challenge it's just a mindless distraction.
FrostyZipper  +   855d ago
Frustration can be a double-edged sword. On the one hand it may very well make you want to keep hammering buttons on your controller or keyboard and beat that one goddamn level to prove that game who's boss but equally it might also make you just, well, yeah, throw your mouse/controller at the screen and toss the CD in a furnace.

God Hand is probably my best (and worst) example in my own experiences with frustration related to video games as - on hard difficulty - entering a certain boss fight without the right powerups can pretty much stonewall your progress entirely unless you're an absolutely perfect player. On the other hand, yes I died a lot and in some instances it was pretty frustrating but it rarely quelled my desire to keep playing. Guess it mostly comes down to design, cheap death after cheap death will pretty quickly see you toss a game away and never look back.
GreenRanger  +   855d ago
If you've gotten to the point where you're just completely annoyed and frustrated, then you just need to take a break for a while.
SethAFitzgerald  +   855d ago
Frustration is not required in a game and there are many games that are basically free from any sort of frustration. However developers simply use it to make the game more "interesting" and sometimes go to far with it and end up making it annoying for the player.
OmniSlashPT  +   855d ago
It's bad if its the games fault. If a feature or game design option is restraining you or blocking other options, then it's a malfunction. Now if you cant do it because the boss is too hard or you're not fast enough, then it's your fault. It's not that hard to distinguish both IMO
Donnieboi  +   855d ago
I only like game that are challenging. MGO2 and Dark Souls mostly. Too bad MGO is offline now :(

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Tokyo Xanadu introduces new characters, Fragments of Fate items

29m ago - Three new characters are set to appear in Tokyo Xanadu, due out for PS Vita in Japan on September... | PS Vita
40°

Lost Sea coming to Xbox One this Year

45m ago - Lost Sea is a 3D strategy action game that takes place inside a procedurally generated archipelag... | Xbox One
Ad

At a Glance: Psyonix

Now - Psyonix is an independent developer that has also worked closely with some of the biggest publishers and developers on a wide array of titles. Toda... | Promoted post
30°

Go! Princess PreCure: Sugar Kingdom and the Six Princesses Game - new video released

1h ago - New video released for the Go! Princess PreCure: Sugar Kingdom and the Six Princesses game, which... | 3DS
40°

New Date A Live II smartphone game coming soon

1h ago - Nijiyome is going to release a new Date a Live II smartphone game soon! The pre-registration has... | iPhone
40°

ARK: Survival Evolved | Gamereactor UK

1h ago - GR-UK writes: "The setting - the island, the dinosaurs - provides the backdrop for a rich adventu... | PC