30°

Free mini-game - powered by Unity 3D Engine - lets you dance to the rhythm of Gangnam Style

DSOGaming writes: "Polycount’s 3D artist ‘RTshaders’ has created an amazing mini-game, in which players can dance to the rhythm of Gangnam style. What’s really incredible here is that this mini-game was created via Unity 3D Engine and sports some incredible visuals. In fact, the city that we get to see in the background looks close to what we’d expect from next-generation open world games. If only we could explore it. But anyway, you can find below a download link, as well as some screenshots and a video."

Read Full Story >>
dsogaming.com
30°

Someone has created an amazing Death Stranding VR Tech Demo in Unity Engine

DSOGaming writes: "It appears that someone has decided to showcase what a VR version of Death Stranding could look like in Unity Engine."

Read Full Story >>
dsogaming.com
Elda1906d ago

Graphically it looks nothing like Death Stranding.

100°

Unity Technologies' Field Engineer explains the performance issues of Unity 4-powered games

DSOGaming writes: "As you may already know, a lot – if not all – of games that were powered by Unity Engine 4 were plagued by performance issues, even on the PC. That something that really troubled us and according to Unity Technologies’ Field Engineer, Mathieu Muller, this was mainly because Unity Engine 4 was a single-threaded engine."

Read Full Story >>
dsogaming.com
mattkelly19913317d ago

As a Unity developer working on a title right now, I truly believe that the best course of action for performance issues is to upgrade to Unity 5. Unity 4 was great for the time, but 5 really strives to put it up to par with the modern specs. In Tactics Quest Arena, the game I am working on, we have gotten it to run beautifully on mobile with no problem on almost all devices.

40°

Valve Partners with Unity to Bring SteamVR Support to Unity Engine

VRFocus reports on the news that Valve has partnered with Unity to bring native SteamVR support to the Unity Engine at the Vision VR/AR Summit. Gabe Newell comments.