Sony's PlayStation 4 launch event on Wednesday has drawn excitement, criticism and curiosity from the gaming community. While some were intrigued by the company's vision of a powerful PC-like console at the centre of a broad range of connected devices, others were frustrated by the lack of a physical product reveal, and by the familiar range of games on offer.
Stage-managing the development and roll-out of the console is Shuhei Yoshida, Sony's head of worldwide studios. A vital cog in the PlayStation R&D machine since the very beginning, Yoshida is a passionate gamer and habitual tweeter, providing a human face to the corporate edifice that is Sony.
I got chance to talk to him on Thursday, in his last interview of the day before returning from New York to Tokyo. Here's what he had to say.