Telltale Games' The Walking Dead reinforces the importance of mature storytelling. Should developers take note and stop placing so much emphasis on action over narratives?
Following the Wii U and 3DS servers being taken offline, Call of Duty Black Ops 2 and Ghosts are officially dead.
Call of Duty players are jumping into Black Ops 2 for the final time before its Wii U servers go offline for good.
Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.
If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.
So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,
You think they would be worried that there brand has been on 3 major screw ups
Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was
anthem......
Mass effect 4 well that dev team was fired so yeah.....
They should make sure this new dragon age is a goat instead of putting more work on the table
How about they focus on those games and not over extend themselves? We don't need another Anthem.
Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.
When poeple play The Walking Dead, they're not looking for action. When people play CoD, they're no looking for narrative. The thing is they know how they want to be entertained and have the choice to choose whatever suits them most. Plus, you seem to forget that writing isn't just about the narrative. You don't necessarily need an overly complex story to make a good and engaging game. Journey or Ico/Shadow of the Colossus have proven that.
Here we go again so fucking original, because action has been overdone and we're in the so called COD era...you think looking back on how games before were entertaining...well NO sit. DO anything for too long and you go back or go forth it's called variety. Common sense. KarmicDemon makes a good point too.
Depends on what players classify as entertainment. Some find it in action, others find it in interesting game mechanics, and so forth.
I forgot that Telltale Games' The Walking Dead doesn't have any action. You're the first person ever to think of games putting more thought into narrative, author. Congratulations.
/s