StickSkills content manager Sam Nolan interviews Ed Key, an up-and-coming indie developer who has just released his first game, Proteus. During the interview, Ed and Sam chat about the ins and outs of indie development, the genesis of Proteus and the title’s detractors, who claim that the experience should not fall under the definition of a “game.”
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Proteus is amazing, but anyone who thinks that games like Journey are not really a game should stay away from this at all costs, there are no explosions or guns, there is an ending though and the way the music changes depending on your surrounding and what animals you are close to is so cool.