Tin Salamunic: It’s 2013 and the current generation is coming to an end. By now, there is a certain level of polish we expect from AAA titles, particularly from a developer responsible for one of last year’s best shooters. Unfortunately, Aliens Colonial Marines fares a similar fate to Activision’s recent 007 Legends, a great license that’s marred by poor production values and watered down gameplay. As a fan of the franchise, you might appreciate the numerous movie references, but the game completely misses the mark in terms of atmosphere and tension. The run and gun approach doesn’t work here and the inclusion of co-op makes the embarrassingly short 5-6 hour journey even less exciting.
Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.
Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.
Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.