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Flash of Steel Review: Battle of the Bulge

This is also the kind of game that could really only be designed with the iPad in mind. Doing it for the PC would lead to feature creep very quickly and PC wargamers have come to expect things to be bigger and broader there. It’s not an unreasonable expectation. But the modest size of the iPad screen makes every sector of real estate important, the UI crystal clear (this is a well-documented game) and adjusts expectations to the right size.

Now, to be clear, I am NOT saying that this is a good wargame “for an iPad wargame”. I am saying that it is so unlike most of the wargames you find on the PC that if a studio made up of nobodies did this game in Flash, I doubt anybody would notice the brilliant blend of mechanics and theme.

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