Producer Jason Hughes explains how Adhesive Games is figuring out how to apply free-to-play to a traditionally niche genre.
If they don't exploit me then how will I know its free-to-play?
Good point, Jeff.
I like the writer telling a story of gameplay in between his actual story. I feel like it's wartime reporting.
World War Mech was definitely our coolest war.
This is nothing more than marketing tripe. The devs have taken in millions of investors money and sooner or later those investors will demand a return for their cash. That's when the exploiting will begin.
True, but just because there might be a way for them to profit from the game doesn't always mean they make it exploitable. Its definitely possible they could let you earn everything they put up for sale as well with your playtime and rewards.
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