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D+PAD’s 2012 DLC Awards | D+PAD Magazine

D+PAD Writes:

DLC is an intrinsic part of the gaming experience now, for better or worse. In the last two years there’s been a vast increase in day one DLC, and in season passes. It’s now expected for console games to have DLC by default, and even Nintendo have got in on the action recently with their first foray into paid DLC for their own games, after Shigsy himself said they wouldn’t bother.

DLC is a way of life, but while we look at video games of the year, we rarely celebrate it in the same way with teary-eyed retrospectives. Unlike the best of 2012 article, we’re handing out a few awards to the most note-worthy DLC we’ve experienced in 2012. Because each piece of DLC is so different that it’s really weird trying to judge them against each other.

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dpadmagazine.com
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5 Amazing Side Quests In Games That You Need To Experience

While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.

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Mass Effect 3's Ending for Javik Misses the Forest for the Trees

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.

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gamerant.com
anast51d ago

He was one of my least favorite characters. I wish they would have done the Proths different.

80°

The Best Video Games That Feature Canada

This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.

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cgmagonline.com
244d ago