RPS:Hey yo, okay, that’s enough with the zombies now. That is ENOUGH with the zombies. Sure, I like zombies. You like zombies. We all like zombies. But you know what? I see zombies more often than I see most members of my family these days. I think we’ve pretty much had it with the zombies for a little while, popular culture. Let’s have a break from the zombies, hm?
GamesBeat: Zombies will probably never go away, but at least these games are trying something different with them.
Despite the numerous delays, in terms of anticipation, DayZ Standalone is still at the top of my list. And yes, as the article briefly touched upon, the zombies are a bigger threat in DayZ Standalone, however, the game is still best served through player-to-player encounters, which are far more frantic and heart pumping than thwarting z-freaks.
Based on the development updates, DayZ looks to bring more balance to player interaction, which in theory will mediate the mod's current, "shoot on site" philosophy.
How to Survive is definitely interesting, but it makes me want to play Dead Nation and not worry about food and water and all that.
I always felt that the best stories to tackle zombies used the actual creatures as a more secondary threat. As a monster, they feel better suited to be a reflection of the worst of humanity than any credible danger.
With Zafehouse: Diaries getting a Steam release, AWESOMEoutof10's Fraser Brown attempts to gather survivors and weather the undead storm. Things get off on the wrong foot when his first survivor turns out to be a racist, and it all goes downhill from there.
Gaming Trend talks to Logan Booker and David Kidd from Screwfly Studios about their debut title Zafehouse: Diaries. Zafehouse: Diaries is an innovative zombie game described as "a tactical game of survival, planning, resource management and problem-solving". In the interview, the developers discuss the strategic nature of the game and their decision to deviate from the typical zombie survival gameplay.