Far Cry 3’s writer talks rabbit holes, racism, and colonialism in a game he claims is misunderstood

Sophie Prell:

Jeffrey Yohalem is the lead writer of Far Cry 3. The game’s story has been criticized as being filled clichéd writing and well-worn tropes. Kotaku called it “dumb”, while Polygon wrote that the game often felt “exploitative and pointless.”

It’s easy to think we’re going to be over-analytical here. Yet, according to Yohalem, based on the responses he’s seen online, people aren’t being analytical enough. “The story is itself something that can be solved, like a riddle,” he told the Report. “What makes me sad is that people don’t engage with playing the riddle, trying to solve the riddle. It’s like a scavenger hunt where people aren’t collecting the first clue.”

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Xof1409d ago

As a writer, one of the first things you have to learn is that OTHER people will almost never read the same things into a story that YOU do. Never. They'll see subtleties you never intended, and miss the ones you did.

That's why the peer-review process exists. That's why we go through dozens, hundreds of re-writes and revisions.

The worst thing a writer can do is blame his or her audience for missing elements of the story. When that happens, the failure lies with the narrative itself, not the readership.

That's writing 101.

Thatguy-3101409d ago

Think he over did the writing. He should have just focused on Jason saving his friends from the black market and getting revenge. The whole aspect of the tribes and the civil battle that was going on was just to much. That being said it was still a fun and good game. First of the far cry games that I have played and I can tell you I have become a fan.

Nimblest-Assassin1409d ago

All I want to know is what exactly is a "pussy trigger"

wallis1409d ago

A shitty writer blames his audience. End of.

Awesome_Gamer1409d ago

The story wasn't that bad...

Bimkoblerutso1408d ago (Edited 1408d ago )

To be clear, the story was about a group of bro-tastic, privileged 20-somethings taking a trip to a tropical island...WHEN THINGS TAKE A TURN FOR THE WORSE.

There were some interesting characters, but in all honesty, did anyone give two licks about any of Jason's bro friends or why he needed tattoos to gain power or why he needed to bed a hot tribal chick to free his mind? Not really.

It was one of the best games of the year, but let's not try to make it something it's not.

linkenski1409d ago

At least Bioware didn't blame us for not understanding ME3's ending. I'm starting to appreciate how they put it when people started complaining about that.

Xof1409d ago

...But they totally did.

Master_S1409d ago

In the second island the plot fails.

ElectricKaibutsu1409d ago

Geez, this sounds like the guy who did Braid. If you write a good story then people will like it. If you write a bad story or one that tries to be too smart for its own good, people won't like it.

SAE1409d ago

i didn't find it complicated , i actually want it to be one so we could get a sequel ..

from my point of view , the game makes you do bad things to survive and achieve a good thing or a right , that's how i understood it , you also got a choice in some point to make you decide what character you want in the game ..

in a shortcut to the story , you do what you have to do ..

ElectricKaibutsu1409d ago

Ah, sorry, I didn't actually play Farcry3 :-/. I was just going by the article. Maybe I'll give it a shot now though :)

SAE1409d ago

you have to play it , it's awesome :)

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