The DayZ Standalone only weeks ahead, the latest devblog gives answers to questions dear to the gamers' community. The fears of some, that the MMO-aspects of the upcoming publication will move the gameplay towards a turn-based mechanism are proven wrong by „Rocket“ and his staff. For them „MMO“ simply marks a technical definition meaning that the new game architecture forces the decision-making process to the servers, without any other side effects to the „open world survival horror“ game design. The profitable result for the server hosts is, that with the release of the DayZ Standalone client side hacks for instance become less effective.
The Day Before has been a critical failure that led to the studio’s closure.
A new document from Microsoft and FTC's legal battle reveals that DayZ 2 is currently under development at Bohemia Interactive.
Bohemia can suck it with their Day Z cash-ins. So nice that they did a bait and switch before Day Z hit PS5.
""DayZ", the renowned post-apocalyptic survival game, invites survivors to embark on a transformative journey with the highly anticipated release of Update 1.21.
Available across all platforms, this latest update immerses players in a captivating medieval world, introducing the formidable crossbow as a powerful addition to any survivor's arsenal." - Bohemia Interactive.
100-300 person servers?!! God I hope not. That would utterly ruin this game.