Minions of steel (MOS) has been kicked around as a design concept for 10 years or more. It existed as a prototype in the Genesis 3D engine, Ogre and has come to rest in the outstanding game development engine, Unity 3D. The tools set for creating games is very important, especially when time and quality are a factor. Luckily, the Unity engine came along and stripped out a lot of risk for independent game developers as far as rendering technology and tools are concerned.
OVERRIDER is a new sci-fi roguelite about hoverboarding and smashing robots, and there's a Kickstarter campaign to help get it funded.
Cinnabunny and Time is Honey are currently up to be crowdfunded on Kickstarter right now. They're both adorable.
A Kickstarter campaign for Scrylight, an AR game that lets players hunt ghosts, is launching in October.