Kotaku reports: "We all know that Blizzard's World of Warcraft is just another monumental success in a long line of monumental successes, but how does a 10 million strong subscriber base compare to the competition? There are a lot of massively multiplayer online games out there-EverQuest, Final Fantasy XI, EVE Online, Lineage-but their numbers pale in comparison to the juggernaut, the subscriber-thief that is WoW. According to newly released figures from MMO analyst site MMOGChart.com, Blizzard's MMO is commanding an impressive 62% of the market. What's even more impressive is its climb to 10 million".
World of Warcraft developers discuss the game's decades-long lifepsan and why the game continues to be the biggest MMO ever.
The construction of the new Housing system in Azeroth is underway, and we’re taking you behind the scenes to give you an early look at what the Housing development team has been working on. Watch your step, and don’t mind the dust. Hard hats are not required.
Mounts are perhaps WoW's most coveted collectibles, displaying feats of strength or perseverance for all to see.
wow(no pun intended)... I use to play runescape and tibia hahaha and they still have huge installed base...
good times... (wasted)
The last MMORPG I was really into and player was Asheron's Call.
I loved that game, have so many fond memories playing with my old friends.
MMORPGs will collapse into themselves. All the games and not enough subscribers.
...NOT!!
That's like the PS2 of MMOs, lol