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Submitted by mathsman 1038d ago | preview

Hands-On Preview: Sacred 3 - Electronic Theatre

All classes benefit from the ‘Combat Arts’ mechanic, which is currently being touted as the unique selling point (USP) for Sacred 3. Following the familiar isometric dungeon crawler pattern, Sacred 3 stands out from the crowd by offering special abilities to its classes that double up as both combat abilities and keys to solving puzzles. For example, it’s possible to draw a co-operative manoeuvre from the Ancarian’s known down attack and the Safiri’s powerful finishing blow, while with the same manoeuvre the Ancarian can activate a switch which allows access to a previously unavailable path along the map. (PC, PS3, Sacred 3, Xbox 360)

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